feat(mockups): slot 16 voyage readable; record 14 vs 15 feedback

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Lucas WintherandClaude Opus 5.5 committed 2026-10-30 02:37:19 +01:00
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<li class="card"><a href="/mockups/13-curtain-call/"><span class="card__num">13</span><h2>Curtain call</h2><p>The frieze curtain that carries you from the 2D story into the 3D sea and down into a landing.</p><p class="card__try">Try this: Press Play, or step through: frieze, sea, Cyclops' Island, frieze, cave. Switch the look (1/2/3).</p></a></li>
<li class="card"><a href="/mockups/14-voyage-panel/"><span class="card__num">14</span><h2>Voyage with side panel</h2><p>The curtain-call voyage with stylised models and a side panel that stays open: about, paths, lyrics, fan works.</p><p class="card__try">Try this: Play the voyage and watch the panel follow; open Lyrics and Fan works; switch the look (2/3).</p></a></li>
<li class="card"><a href="/mockups/15-voyage-look2/"><span class="card__num">15</span><h2>Voyage, look 2</h2><p>14 in look 2, with the frieze, panel and world tied together, and the motif paths out in the open.</p><p class="card__try">Try this: Step through the voyage and switch where the paths live (A strip, B in the sea, C timeline).</p></a></li>
<li class="card"><a href="/mockups/16-voyage-readable/"><span class="card__num">16</span><h2>Voyage, readable</h2><p>15 with readable type, listening folded into the lyrics, and all three motif paths working together.</p><p class="card__try">Try this: Press play in the panel header, follow the lyrics, collapse the timeline, and turn on threads on the sea.</p></a></li>
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