feat(mockups): slot 14 voyage with side panel; record verdict on 13
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -202,14 +202,36 @@ mockup of the transition.
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`docs/design/002-sea-chart-spikes/13-curtain-call-report.md`. Preview rebuilt with 01–13.
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Known rough spots: a small sideways camera shuffle at landfall, sun glare in looks 1/2, a boxy giant.
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### 14. Verdict on 13 Curtain call
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> "Yes it looks pretty good! Small design issues here and there but these can be fixed. 1, 2 and 3 all
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> look decent. The UI of 2 and 3 tend to look a bit better though. For the models/3d, its better to go
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> stylistic than realistic. While going through the 3D experience, its still important to have the
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> right side window open, to show information, paths, lyrics, and fan works."
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- **Accepted:** the curtain-call flow (frieze → sea → landfall → frieze → landing) works; small design
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issues are fixable later.
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- **Look:** all three are "decent"; the UI of **2 (two worlds)** and **3 (frieze-led)** looks better.
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Look 1 (vellum throughout) is effectively out; 2 vs 3 is not decided.
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- **3D models: stylistic, not realistic.**
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- **New requirement:** during the 3D experience a **right-side window stays open**, showing:
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- information (about the current song/place);
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- paths (motif threads / the route);
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- lyrics;
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- fan works.
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- *(Claude's proposal)* Converge into **14 Voyage with side panel**: 13's flow with stylised models and
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a persistent right panel (tabs: About · Paths · Lyrics · Fan works), with a 2/3 look toggle.
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Fan works and lyrics are placeholders (no real lyrics, no real fan artists' names or links).
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## Open questions (in priority order)
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1. ~~Which sea-chart approach (08–11) reads best, or which mix?~~ 11's navigation + 10's style (§9).
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Then A/B/C inside plates: **A threads** (§12).
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2. What is the look of the whole: frieze-led (terracotta and black), chart-led (parchment), or
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something in between? The user is "not sure" yet.
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3. How do 2D and 3D relate as products? Is the 3D the main experience with the chart inside it, while
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the chart also stands alone? This is unconfirmed.
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2. What is the look of the whole? Narrowed to look 2 (two worlds) or 3 (frieze-led) (§14).
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3. How do 2D and 3D relate as products? Partly answered: in 3D a right-side panel stays open with
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info, paths, lyrics and fan works (§14). Whether the chart also stands alone is unconfirmed.
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3b. Fan works: what are they (art, covers, animatics?), where do they come from, and how are they
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credited? No data model for them yet.
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4. Which landings are in scope for the first build? The user's examples are the Cyclops' cave, God
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Games and Ithaca.
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5. Earlier, still open from 001: lyrics copyright (deferred), branching policy, linter, and what
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