feat(mockups): slot 15 voyage look 2; record verdict on 14
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
ada8fa4f94
commit
50c54c1949
12 files changed
+115
-5
No files matched your search
@@ -229,11 +229,32 @@ mockup of the transition.
|
||||
moved into the Paths tab. Rough spots: empty space around the frieze band with the panel open, light
|
||||
sea patches that read like lily pads, heavy outlines on the giant.
|
||||
|
||||
### 15. Verdict on 14: leaning look 2, paths too hidden
|
||||
|
||||
> "This is actually surprisingly really good work. The design for 3 really makes the whole site feels
|
||||
> like it works together, both in terms of frieze, the side panel and the world. However, im leaning a
|
||||
> lot more towards 2. The colors pop a lot more. The paths feel a bit too hidden away now. All in all
|
||||
> though, its looking better and better"
|
||||
|
||||
- **Look:** leaning strongly to **2 (two worlds)**: "the colors pop a lot more".
|
||||
- **What 3 does better:** it makes frieze, side panel and world feel like one site. Worth carrying
|
||||
that cohesion into 2.
|
||||
- **Problem:** the paths (motif threads) are "a bit too hidden away" inside the Paths tab.
|
||||
- Not yet a final approval ("looking better and better").
|
||||
- *(Claude's proposal)* Mockup **15 Voyage, look 2**: look 2 only, borrowing 3's cohesion (shared
|
||||
frieze border/ornament and type across frieze, panel and HUD), and paths brought out of the tab, with
|
||||
a toggle of three placements:
|
||||
- **A. Pinned strip** — a compact thread strip always visible at the top of the panel, above the tabs.
|
||||
- **B. Threads in the world** — the current song's motifs as coloured ribbons in the 3D sea,
|
||||
trailing the ship and running ahead to where they return.
|
||||
- **C. Timeline at the bottom** — the step bar becomes a horizontal song timeline with motif threads
|
||||
under it (the original "big horizontal line"), with "you are here".
|
||||
|
||||
## Open questions (in priority order)
|
||||
|
||||
1. ~~Which sea-chart approach (08–11) reads best, or which mix?~~ 11's navigation + 10's style (§9).
|
||||
Then A/B/C inside plates: **A threads** (§12).
|
||||
2. What is the look of the whole? Narrowed to look 2 (two worlds) or 3 (frieze-led) (§14).
|
||||
2. What is the look of the whole? Leaning strongly to look 2, with 3's cohesion (§15). Where do paths live (15's A/B/C)?
|
||||
3. How do 2D and 3D relate as products? Partly answered: in 3D a right-side panel stays open with
|
||||
info, paths, lyrics and fan works (§14). Whether the chart also stands alone is unconfirmed.
|
||||
3b. Fan works: what are they (art, covers, animatics?), where do they come from, and how are they
|
||||
|
||||
Reference in new issue
Block a user