feat(course): audit fixes and twelve extensions (Modules 7b, 12, 13)
Audit pass: - Frame rule counts frames since the last move, so every step lasts exactly movesEvery(score) frames, also right after a speed-up - clampTime + MAX_GAP_MS: a hidden tab no longer replays the whole gap - Pong Restart keeps held keys - Fact corrections (mulberry32 output coverage, Haskell IO, uniform) - New fixture cases from a mutation analysis Extensions (all three tracks, shared fixtures, course text): - Turn queue (Exercise 10.6), persisted high score (10.7), replay viewer (10.8), play() end-to-end helper (9.5) - Optional State (4.7) and optional Module 7b, stack-safe IO - Module 12, property-based testing with generators, shrinking, invariants and a model-based oracle - Module 13, Conway's Life with a Click event - JS type checking via jsconfig, JSDoc and types.d.ts - Maintainer tools: scripts/mutate.mjs, scripts/typecheck-js.sh, Playwright end-to-end suite (e2e/, scripts/e2e.sh) Docs: docs/contract.md is the canonical contract; specs and build log under docs/superpowers. Verified: JS 728, Scala 689, F# 691 unit tests; stubs and progression M01-M13 and M07b; 176 end-to-end tests on Chromium and WebKit. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
This commit is contained in:
1 parent
876f5aabb1
commit
edd57f0148
253 files changed
+21753
-503
No files matched your search
@@ -0,0 +1,58 @@
|
||||
// The replay viewer (replay.html) on every track, judged against the pure model. The recording is
|
||||
// fixtures/replay-sample.json, which the pages fetch and the oracle reads from disk.
|
||||
import { test, expect, TRACKS } from '../lib/app.mjs'
|
||||
import { FRAME } from '../lib/clock.mjs'
|
||||
import { recording, REPLAY_MS } from '../lib/oracle.mjs'
|
||||
|
||||
const LAST = recording.actions.length
|
||||
const lastScene = (shapes) => shapes.slice(Math.max(0, shapes.findLastIndex((s) => s.tag === 'Rect' && s.x === 0 && s.y === 0 && s.w === 400)))
|
||||
const stepOf = (shapes) => {
|
||||
const t = lastScene(shapes).find((s) => s.tag === 'Text' && s.text.startsWith('step '))
|
||||
return Number(/^step (\d+) \//.exec(t.text)[1])
|
||||
}
|
||||
const textsOf = (shapes) => lastScene(shapes).filter((s) => s.tag === 'Text').map((s) => s.text)
|
||||
// Multiples of `ms` in (a, b]: how many beats of a `ms` interval fall between two frames at times a and b.
|
||||
const beats = (ms, a, b) => Math.floor(b / ms) - Math.floor(a / ms)
|
||||
// Time of the last animation frame so far, in the page's own clock (ms since its first frame).
|
||||
const lastFrameTime = (a) => Math.floor(a.clock.now / FRAME) * FRAME - a.clock.t0
|
||||
|
||||
for (const track of TRACKS) {
|
||||
test.describe(`${track}: replay`, () => {
|
||||
test('Right, Left, Home and End show the model\'s frames', async ({ app }) => {
|
||||
const a = await (await app(track, 'replay')).start()
|
||||
expect(stepOf(await a.expectInSync())).toBe(0)
|
||||
const seen = []
|
||||
for (const key of ['ArrowRight', 'ArrowRight', 'ArrowRight', 'ArrowLeft', 'End', 'ArrowRight', 'ArrowLeft', 'Home', 'ArrowLeft']) {
|
||||
await a.press(key)
|
||||
seen.push(stepOf(await a.expectInSync(`after ${key}`)))
|
||||
await a.advance(50)
|
||||
}
|
||||
await a.expectInSync()
|
||||
expect(seen).toEqual([1, 2, 3, 2, LAST, LAST, LAST - 1, 0, 0])
|
||||
expect(textsOf(a.lastPageFrame)).toContain(`step 0 / ${LAST}`)
|
||||
})
|
||||
|
||||
test('autoplay advances one frame per 100 ms of fake time and stops on the last frame', async ({ app }) => {
|
||||
const a = await (await app(track, 'replay')).start()
|
||||
await a.advance(130)
|
||||
await a.press(' ')
|
||||
const pressedAt = lastFrameTime(a)
|
||||
expect(textsOf(await a.expectInSync('play'))).toContain('Space: pause')
|
||||
// For a while, check every 100 ms: the step shown is the number of 100 ms beats since the key.
|
||||
for (let i = 0; i < 12; i++) {
|
||||
await a.advance(REPLAY_MS)
|
||||
expect(stepOf(await a.expectInSync(`playing, ${i}`))).toBe(beats(REPLAY_MS, pressedAt, lastFrameTime(a)))
|
||||
}
|
||||
// Then run to the end and beyond, a second at a time; it stops on the last frame.
|
||||
while (a.state.playing) {
|
||||
await a.advance(1000)
|
||||
await a.expectInSync('playing on')
|
||||
}
|
||||
await a.advance(1000)
|
||||
const end = await a.expectInSync('stopped')
|
||||
expect(stepOf(end)).toBe(LAST)
|
||||
expect(textsOf(end)).toContain('Left/Right: step Home/End: jump Space: play')
|
||||
expect(beats(REPLAY_MS, pressedAt, lastFrameTime(a))).toBeGreaterThan(LAST)
|
||||
})
|
||||
})
|
||||
}
|
||||
Reference in new issue
Block a user