Audit pass: - Frame rule counts frames since the last move, so every step lasts exactly movesEvery(score) frames, also right after a speed-up - clampTime + MAX_GAP_MS: a hidden tab no longer replays the whole gap - Pong Restart keeps held keys - Fact corrections (mulberry32 output coverage, Haskell IO, uniform) - New fixture cases from a mutation analysis Extensions (all three tracks, shared fixtures, course text): - Turn queue (Exercise 10.6), persisted high score (10.7), replay viewer (10.8), play() end-to-end helper (9.5) - Optional State (4.7) and optional Module 7b, stack-safe IO - Module 12, property-based testing with generators, shrinking, invariants and a model-based oracle - Module 13, Conway's Life with a Click event - JS type checking via jsconfig, JSDoc and types.d.ts - Maintainer tools: scripts/mutate.mjs, scripts/typecheck-js.sh, Playwright end-to-end suite (e2e/, scripts/e2e.sh) Docs: docs/contract.md is the canonical contract; specs and build log under docs/superpowers. Verified: JS 728, Scala 689, F# 691 unit tests; stubs and progression M01-M13 and M07b; 176 end-to-end tests on Chromium and WebKit. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
90 lines
3.2 KiB
FSharp
90 lines
3.2 KiB
FSharp
/// Loads shared fixtures from ../fixtures/<name>.json and decodes them into the course's types.
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module Snake.Tests.Fixtures
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open System.IO
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open System.Text.Json
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open Expecto
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open Snake.Model
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open Snake.View
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let private dir =
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Path.GetFullPath(Path.Combine(Directory.GetCurrentDirectory(), "..", "fixtures"))
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let load (name: string) : JsonElement =
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use doc = JsonDocument.Parse(File.ReadAllText(Path.Combine(dir, name + ".json")))
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doc.RootElement.Clone()
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/// The cases array of a fixture.
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let cases (name: string) : JsonElement list =
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(load name).GetProperty("cases").EnumerateArray() |> List.ofSeq
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/// Decode a nullable JSON value into an Option.
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let opt (f: JsonElement -> 'a) (v: JsonElement) : 'a option =
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if v.ValueKind = JsonValueKind.Null then None else Some(f v)
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let prop (key: string) (v: JsonElement) : JsonElement = v.GetProperty(key)
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let str (v: JsonElement) : string = v.GetString()
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let num (v: JsonElement) : int = v.GetInt32()
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let u32 (v: JsonElement) : uint32 = v.GetUInt32()
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let bool (v: JsonElement) : bool = v.GetBoolean()
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let list (f: JsonElement -> 'a) (v: JsonElement) : 'a list = v.EnumerateArray() |> Seq.map f |> List.ofSeq
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/// The i-th argument of a case.
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let arg (i: int) (c: JsonElement) : JsonElement = (prop "args" c)[i]
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let expected (c: JsonElement) : JsonElement = prop "expected" c
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let name (c: JsonElement) : string = str (prop "name" c)
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let point (v: JsonElement) : Point = { X = num (prop "x" v); Y = num (prop "y" v) }
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let direction (v: JsonElement) : Direction =
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match str v with
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| "Up" -> Up
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| "Down" -> Down
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| "Left" -> Left
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| "Right" -> Right
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| other -> failwith $"unknown direction: {other}"
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let status (v: JsonElement) : Status =
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match str v with
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| "Playing" -> Playing
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| "Paused" -> Paused
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| "GameOver" -> GameOver
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| "Won" -> Won
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| other -> failwith $"unknown status: {other}"
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let action (v: JsonElement) : Action =
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match str (prop "tag" v) with
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| "Tick" -> Tick
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| "Turn" -> Turn(direction (prop "dir" v))
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| "TogglePause" -> TogglePause
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| "Restart" -> Restart
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| "Frame" -> Frame
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| other -> failwith $"unknown action tag: {other}"
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/// JSON uses camelCase field names; the F# record uses PascalCase.
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let gameState (v: JsonElement) : GameState =
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{ Width = num (prop "width" v)
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Height = num (prop "height" v)
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Snake = list point (prop "snake" v)
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Dir = direction (prop "dir" v)
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NextDir = direction (prop "nextDir" v)
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Apple = opt point (prop "apple" v)
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Seed = u32 (prop "seed" v)
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Score = num (prop "score" v)
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Status = status (prop "status" v)
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Frame = num (prop "frame" v)
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Queued = opt direction (prop "queued" v) }
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let shape (v: JsonElement) : Shape =
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let n key = num (prop key v)
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let s key = str (prop key v)
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match s "tag" with
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| "Rect" -> Rect(n "x", n "y", n "w", n "h", s "color")
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| "Text" -> Text(n "x", n "y", s "text", s "color", n "size", s "align")
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| other -> failwith $"unknown shape tag: {other}"
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/// One test per case of a fixture, named "<label>: <case name>".
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let fixtureTests (fixture: string) (label: string) (body: JsonElement -> unit) : Test list =
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[ for c in cases fixture -> testCase $"{label}: {name c}" (fun () -> body c) ]
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