diff --git a/src/client/components/GameFocus.tsx b/src/client/components/GameFocus.tsx index b7cb064..583c4e3 100644 --- a/src/client/components/GameFocus.tsx +++ b/src/client/components/GameFocus.tsx @@ -23,7 +23,12 @@ export function GameFocus({ onFocus, onAdvance, }: { - /** Games the reader has switched on, in feed order. */ + /** + * Games the reader has switched on, in **their** order. + * + * Was feed order — whichever game held the first event row — until + * `orderGames` became the one rule every surface listing a game goes through. + */ games: LaneId[]; focus: LaneId | null; /** Outstanding rows per game, so a chip says whether it is worth a visit. */