docs: record per-game switches for chores and built-ins
The data model, PRD F17, README and DESIGN described one global chores switch and a checkbox per game for built-ins. Adds the spec and plan, and ticks the TODO item. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Claude Opus 5.5
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@@ -425,6 +425,11 @@ selected tab fills with `raised` and turns ink; unselected tabs are faint and go
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- **Built-in question** (top of the dailies strip, once per game): one line of muted text —
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`Track Zenless Zone Zero's built-in weekly tasks?` — with a near-coloured **Yes** and a faint **No
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thanks** as plain text buttons. Never a card, never a modal; the strip renders for it alone.
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- **Per-game switch** (*What you see*, under the chores and built-in switches): a faint 12px line
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stating the exceptions — `Every game`, `All but Genshin Impact`, `Only 3 games` — then a muted,
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underlined **Choose games** text button (**Done** while open). Open, a wrap of game chips in the
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game-focus chip style: the game's hue with a 12% wash when on, a 30% hue border and muted ink when off,
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`aria-pressed`, in the reader's game order. Closed every visit; never a checkbox per game.
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- **Check-in goal control** (detail sheet, under the daily checklist): the status pills' style —
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Off / Each week / Across the event — then a small number field and, for weeks, a weekday select,
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both on `ground` with a hairline border like the notes field. Once a goal is set, a smaller
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