docs: record per-game switches for chores and built-ins

The data model, PRD F17, README and DESIGN described one global chores
switch and a checkbox per game for built-ins. Adds the spec and plan, and
ticks the TODO item.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Lucas Winther
2026-10-14 02:20:40 +02:00
co-authored by Claude Opus 5.5
parent a39c6a8398
commit 094e67d985
7 changed files with 257 additions and 11 deletions
+4 -2
View File
@@ -580,8 +580,10 @@ default) or **reach a number** (a target such as 2,100, with an optional unit).
**Some games' weekly tasks are built in** — ZZZ's Ridu Weekly (1,300 points) and Endfield's Weekly
Routine (10 points) so far, each from a cited page and shown with the date that page gives, so a
figure from an old guide is visibly old. They are **off until the reader says yes**: the strip asks
once, in one line, about a game on screen that has them, and a switch per game in *What you see*
governs them after. Built-ins are not edited in place; **Make it mine** copies one into the reader's
once, in one line, about a game on screen that has them — until the reader answers for every game —
and *What you see* governs them after: one switch for all of them, and *Choose games* for the games
that differ. The standing daily chores take the same shape, so a reader who wants Genshin's chore
and not Star Rail's can say so without losing either game's events. Built-ins are not edited in place; **Make it mine** copies one into the reader's
own tasks with its ticks and numbers, and hides the original while the copy exists.
**F18 — What changed.**