Let a reader's event carry a repeat rule
.default(null) rather than a bare .nullable(), and the distinction is the whole commit: a record written before this field existed has no `repeat` key, a bare .nullable() rejects a missing key, and useCustom reads through validRecords — which drops what fails and persists only the survivors. The stricter form would have erased every reader's custom events on first launch with no server-side copy. Also refuses a window that comes round before it closes, since two live occurrences of one rule leave "what ends soonest" without an answer. Only when an end is stated; with none the window runs to the next opening and cannot overlap. Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
This commit is contained in:
co-authored by
Claude Opus 5
parent
12dbbe3228
commit
1535c2d920
+31
-1
@@ -1,4 +1,5 @@
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import { z } from "zod";
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import { comesRoundEarly, Repeat } from "./recurrence.ts";
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import { EventType, GachaEvent, Precision, slugify } from "./schema.ts";
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/**
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@@ -92,6 +93,19 @@ export const CustomEvent = z
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endsAt: z.string().datetime().nullable(),
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endPrecision: Precision,
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/**
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* How this comes round again, or null when it does not.
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*
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* **`.default(null)`, never a bare `.nullable()`.** A record written before
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* this field existed has no `repeat` key at all, and a bare `.nullable()`
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* rejects a *missing* key rather than supplying one. `useCustom` reads
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* through `validRecords`, which drops what fails this schema, and the
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* survivors are what the next write persists — so the stricter form would
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* erase every reader's custom events on first launch, silently, with no
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* server-side copy. The same hazard `game: z.string()` above is guarding.
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*/
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repeat: Repeat.nullable().default(null),
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at: z.string().datetime(),
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updatedAt: z.string().datetime(),
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})
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@@ -105,7 +119,23 @@ export const CustomEvent = z
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.refine((e) => e.endsAt === null || e.endsAt > e.startsAt, {
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message: "endsAt must be after startsAt",
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path: ["endsAt"],
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});
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})
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// A window that has not closed by the time it comes round again puts two
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// live occurrences of one rule in the same list, and "what ends soonest" no
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// longer has an answer. Checked only when an end is stated: with none, the
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// window runs to the next opening by definition and cannot overlap.
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.refine(
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(e) =>
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!comesRoundEarly(
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Date.parse(e.startsAt),
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e.endsAt === null ? null : Date.parse(e.endsAt),
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e.repeat,
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),
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{
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message: "a repeat cannot come round before it ends",
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path: ["repeat"],
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},
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);
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export type CustomEvent = z.infer<typeof CustomEvent>;
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export const CustomGames = z.record(z.string(), CustomGame);
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@@ -14,6 +14,7 @@ import {
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} from "../src/shared/custom.ts";
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import { metaFor } from "../src/shared/games.ts";
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import { dailiesId } from "../src/shared/daily.ts";
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import { Repeat } from "../src/shared/recurrence.ts";
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import { eventId, GameId } from "../src/shared/schema.ts";
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import { clockFor } from "../src/shared/time.ts";
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import { readerInstant, validRecords } from "../src/client/state/useCustom.ts";
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@@ -397,3 +398,78 @@ describe("retiring a game, a source or a page", () => {
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expect(c.endsMs).not.toBeNull();
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});
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});
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describe("a custom event may carry a repeat rule", () => {
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test("a record stored before this field existed still parses", () => {
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// THE migration guarantee. readValid drops records that fail this schema,
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// and the survivors are what the next write persists — so a required or
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// bare-nullable field here would silently delete every custom event on
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// every device that has one, with no server-side copy to restore from.
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const legacy = {
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id: "myevent:k3f9qa2m01",
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game: "mygame:limbus-company",
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title: "Walpurgisnacht",
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type: "banner",
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summary: null,
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startsAt: "2026-08-20T00:00:00.000Z",
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startPrecision: "day",
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endsAt: "2026-09-03T00:00:00.000Z",
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endPrecision: "day",
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at: AT,
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updatedAt: AT,
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// no `repeat` key at all — this is the shape already in localStorage
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};
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const parsed = CustomEvent.safeParse(legacy);
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expect(parsed.success).toBe(true);
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expect(parsed.data!.repeat).toBe(null);
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});
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test("accepts a rule whose window closes before it comes round again", () => {
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const event = ownEvent({
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startsAt: "2026-09-01T00:00:00.000Z",
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endsAt: "2026-09-08T00:00:00.000Z",
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repeat: Repeat.parse({ unit: "weeks", interval: 2, until: null }),
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});
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expect(event.repeat?.interval).toBe(2);
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});
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test("rejects a rule that comes round before it ends", () => {
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// A 14-day window repeating every 7 days puts two live occurrences of one
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// rule in the same list, which makes "what ends soonest" ambiguous. Refused
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// at the schema so an imported file cannot carry one in either.
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const overlapping = CustomEvent.safeParse({
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id: "myevent:k3f9qa2m01",
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game: "mygame:limbus-company",
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title: "Walpurgisnacht",
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type: "banner",
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summary: null,
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startsAt: "2026-09-01T00:00:00.000Z",
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startPrecision: "day",
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endsAt: "2026-09-15T00:00:00.000Z",
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endPrecision: "day",
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repeat: { unit: "weeks", interval: 1, until: null },
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at: AT,
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updatedAt: AT,
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});
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expect(overlapping.success).toBe(false);
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});
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test("no stated end means there is no overlap to check", () => {
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// The window runs to the next opening by definition, so it cannot overlap.
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const parsed = CustomEvent.safeParse({
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id: "myevent:k3f9qa2m01",
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game: "mygame:limbus-company",
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title: "Weekly missions",
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type: "other",
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summary: null,
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startsAt: "2026-09-01T00:00:00.000Z",
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startPrecision: "day",
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endsAt: null,
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endPrecision: "unknown",
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repeat: { unit: "weeks", interval: 1, until: null },
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at: AT,
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updatedAt: AT,
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});
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expect(parsed.success).toBe(true);
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});
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});
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