feat(client): state in the footer when event data last refreshed
The footer only spoke up past the two-day threshold, and then only as a count of stale sources. A page silent about its own age reads as current, so it now says when the data last refreshed on every load — absolute date plus relative age, next to where the warning appears. This is the half of PRD F7 that was never built. Where the number comes from is the whole point. `freshness()` in src/shared/feed.ts takes the newest lastSuccessAt and never generatedAt: the feed is rebuilt on every deploy whether or not anything was refetched, so a build stamp would report a calendar as minutes old while its events came from a fixture captured months ago. A game is also only as fresh as its oldest source, or Endfield's live wiki would vouch for its stalled Game8 page. That matters concretely here — eight sources cannot be fetched from CI at all, so this notice is what stands between a reader and a confidently stale calendar. The stale warning now names the lagging games and how far behind each is, because a count is not something a reader can act on while a name tells them which source page to check. Two exceptions found by rendering it against the real feed: past four games it summarises the remainder, and when every game is behind — what a refresh that stopped running looks like — it collapses to one sentence rather than ten names repeating one age. Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
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co-authored by
Claude Opus 5
parent
0d81c728ba
commit
3d03775e26
+2
-6
@@ -27,7 +27,7 @@ import {
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outstanding,
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resolveFocus,
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} from "./state/lens.ts";
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import { clockFor, DAY, formatRemaining } from "../shared/time.ts";
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import { clockFor, formatRemaining } from "../shared/time.ts";
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import { dailySummary, isDaily, resolveDaily } from "../shared/daily.ts";
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import { GameMetaProvider, type MetaResolver } from "./state/gameMeta.tsx";
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import {
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@@ -295,10 +295,6 @@ export function App() {
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);
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}
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const staleSources = state.feed.sources.filter(
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(s) => s.lastSuccessAt === null || now - Date.parse(s.lastSuccessAt) > 2 * DAY,
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);
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return (
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<GameMetaProvider value={gameMeta}>
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<Shell>
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@@ -503,7 +499,7 @@ export function App() {
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</p>
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)}
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<Colophon sources={state.feed.sources} staleCount={staleSources.length} />
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<Colophon sources={state.feed.sources} now={now} />
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{lastIgnored !== null && (
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<Toast
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