feat(next-up): show the next three deadlines, not one

A reader with two games switched on said the list lost its point at
twenty-one rows and asked for the three closest deadlines up front. One row
was also fragile on its own terms: ticking off the headline event left the
panel pointing at something the reader had no context for.

Three equal panels would be a stat grid, and a reader arrives with one
question — so the shape is one answer at full size and two follow-ups under
it, with no meter, summary or badges to turn the panel into a second copy of
the list below it.

Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
This commit is contained in:
Lucas Winther
2026-08-18 03:26:53 +02:00
co-authored by Claude Opus 5
parent 6e95e54ec6
commit 41046899f9
5 changed files with 186 additions and 16 deletions
+12 -3
View File
@@ -23,7 +23,7 @@ import { compareRows, SORT_MODES, type Activity, type SortMode } from "./state/s
import {
advanceFocus,
countByGame,
firstToExpire,
nextToExpire,
outstanding,
resolveFocus,
} from "./state/lens.ts";
@@ -40,6 +40,15 @@ import { metaFor } from "../shared/games.ts";
type View = "soon" | "timeline";
/**
* How many deadlines the headline carries.
*
* One was the whole panel, and one is what a reader who has just finished it
* needs replacing. Three is what they asked for: enough to plan an evening
* around, few enough that the closest one still owns the page.
*/
const HEADLINE_DEADLINES = 3;
/**
* Connection state. Offline is not an error here — the service worker serves
* the last feed it saw and countdowns run off the local clock — but it does
@@ -245,7 +254,7 @@ export function App() {
* them on screen, not keep nagging me about them.
*/
const todo = outstanding(live, isDone, isIgnored);
const next = firstToExpire(todo);
const headline = nextToExpire(todo, HEADLINE_DEADLINES);
// Counted across every game the reader plays, not just the focused one — a
// chip has to say what is waiting behind it to be worth tapping.
@@ -356,7 +365,7 @@ export function App() {
{view === "soon" ? (
<>
<NextUp
row={next}
rows={headline}
focused={focus === null ? null : gameMeta(focus).name}
onOpen={setOpenId}
/>