feat: the redesigned Event Clock
The new reader app replaces the old UI: Checklist with a rail (focus pills, Next to expire, today's dailies, pinned routines), Timeline in a new and a classic look, Routines, Archive and a Settings area, in a Structured (default) and a Relaxed interface. It follows the approved Round 6 B and Round 7 mockups, corrected screen by screen with the owner. Reader data moves to a v2 store (gacha-tracker:v2:*). Existing v1 data is migrated on first load, a recovery copy is written first, and the v1 keys are never removed, so a rollback finds them unchanged. Redeem codes for Genshin arrive as their own feed. Also: live's urgency ramp, editable per theme; completion and section-complete fireworks; a returning-user tour; the design mockups, specs, plans, reviews and handoff record. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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co-authored by
Claude Opus 5.5
parent
ddd9673f86
commit
50c6e91b00
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import { expect, test } from "bun:test";
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import { buildCodesFeed } from "../src/ingest/codes/build.ts";
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import { parseGame8Codes } from "../src/ingest/codes/game8.ts";
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const at = "2026-10-16T12:00:00.000Z",
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ctx = {
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game: "genshin" as const,
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sourceId: "genshin-game8-codes",
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sourceUrl: "https://game8.co/games/Genshin-Impact/archives/304759",
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now: at,
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};
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test("real fixture reads the ten current codes and fences off expired tables", async () => {
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const html = await Bun.file(
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"fixtures/genshin/game8-codes-2026-10-16.html",
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).text();
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const codes = parseGame8Codes(html, ctx);
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expect(codes).toHaveLength(10);
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expect(codes.map((c) => c.code)).toEqual([
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"NEEIJB764CA3",
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"6LS3F3LS5K87",
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"OPERACOLLAB",
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"VesnaOnPatrol",
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"EPIC2026",
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"Y6JYMKV6JKSL",
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"Y1INABQB6DEX",
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"2BJ64QRZ7RT8",
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"PLDXIB886Y1S",
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"GENSHINGIFT",
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]);
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expect(codes.every((c) => c.expiresAt === null)).toBe(true);
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expect(codes[0]?.reward).toContain("Primogem");
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expect(codes.some((c) => c.code === "Rekviem")).toBe(false);
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});
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test("first-observed time stays fixed across unchanged builds and shape changes reject", () => {
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const code = {
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id: '["genshin","TEST"]',
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game: "genshin" as const,
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code: "TEST",
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reward: null,
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expiresAt: null,
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sourceUrl: ctx.sourceUrl,
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};
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const first = buildCodesFeed(null, [code], at);
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expect(
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buildCodesFeed(first, [code], "2026-10-20T12:00:00.000Z").codes[0]
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?.firstObservedAt,
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).toBe(at);
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expect(() => parseGame8Codes("<h1>New design</h1>", ctx)).toThrow();
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});
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test("special-program codes are included while their stated expiry date is still ahead", async () => {
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const html = (
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await Bun.file("fixtures/genshin/game8-codes-2026-10-16.html").text()
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).replace("after September 15, 2026", "after November 15, 2026");
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const codes = parseGame8Codes(html, ctx);
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expect(codes).toHaveLength(13);
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expect(codes.some((c) => c.code === "Rekviem")).toBe(true);
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});
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