docs: bring every markdown file up to date with the code

The docs had drifted in ways that would mislead: DATA-MODEL documented a
localStorage shape the code stopped using (completedAt, no ignored store),
INGESTION claimed three Game8 templates when five are known, ARCHITECTURE
still listed the whole client and time.ts as unbuilt, and the review-quarantine
skill described a pipeline that does not exist yet without saying so.

Adds the parser roster and the six date formats as tables, documents the
subpath/base-href and offline behaviour, and records the new product surface
(first-run picker, ignore, offline, credit) as PRD features.

Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
This commit is contained in:
Lucas Winther
2026-08-15 01:27:56 +02:00
co-authored by Claude Opus 5
parent f2cf9ba0cb
commit 692b5a83d5
9 changed files with 211 additions and 67 deletions
+13 -7
View File
@@ -35,9 +35,13 @@ only schema edit a new game should require. If it needs more, that is a finding
Fetch the source page **once** and save the raw HTML:
```
fixtures/<game>/<source-id>-<YYYY-MM-DD>.html
fixtures/<game>/<site>-events-<YYYY-MM-DD>.html
```
The `<site>` prefix is load-bearing: `build-feed` picks fixtures by site within the game directory,
so a game with two sources whose files share a prefix will hand one site's page to the other's
parser.
Everything after this point works offline against that file. Do not re-fetch while iterating on the
parser.
@@ -77,16 +81,18 @@ report that you did this.
`parserId`, and optionally `priority` (higher wins when sources disagree).
- Insert the matching `sources` row: id, game, url, parser_id, priority, `min_interval_ms`.
## 7. First run
## 7. Rebuild the feed
```
INGEST_ENABLED=true bun run ingest --source <source-id> --dry-run
bun run build:feed # regenerates public/data/events.v1.json
bun run dev # build and serve on :3000
```
Inspect what it *would* publish before letting it write. Then run for real and check the review
queue at `http://127.0.0.1:$ADMIN_PORT/review` — a new source commonly lands events in quarantine
on its first pass, because nothing corroborates it yet. That is the gate working, not a bug.
Review and approve them.
Check the event count and any conflicts the merge reports. A game with two sources will surface
disagreements — those are the gate working, not a bug.
The scheduler, quarantine table and `/review` queue described in `docs/INGESTION.md` are **not built
yet**; today the feed is generated offline from fixtures.
## Checklist
@@ -5,6 +5,11 @@ description: Work through the quarantined-event queue — triage held events by
# Reviewing the quarantine queue
> **Not built yet.** The quarantine table, the `/review` route and the ingest scheduler are specified
> in `docs/INGESTION.md` but do not exist in the tree. Today the closest equivalent is the conflict
> list `bun run build:feed` prints when two sources disagree. Use this skill once the pipeline lands;
> until then, treat it as the spec for what that review flow should do.
Held events are candidates the pipeline declined to publish. Working the queue is both a data task
(get these events onto the calendar) and a diagnostic one (**a growing queue means something
upstream broke**).