feat: extract event descriptions from Game8 detail tables
Column tables already carried a description column, but label/value detail tables did not — Genshin events had no blurb at all. The page follows each detail table with a sentence of prose, so take that, skipping the call-to-action paragraphs, which are navigation rather than description. Summary coverage goes from 13/22 events to 22/22. Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
This commit is contained in:
co-authored by
Claude Opus 5
parent
62f673161b
commit
6fffd283a5
@@ -4,7 +4,7 @@
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"game": "genshin",
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"title": "To Temper Thyself and Journey Far",
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"type": "other",
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"summary": null,
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"summary": "In the To Temper Thyself and Journey Far event, players can complete the Daily and Weekly Training Goals to claim various rewards, including a 5-Star constellation from a character of their choice in the selection pool!",
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"startsAt": "2026-08-10T00:00:00.000Z",
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"startPrecision": "day",
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"endsAt": "2026-11-02T00:00:00.000Z",
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@@ -25,7 +25,7 @@
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"game": "genshin",
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"title": "Battle Pass - Frostfarer",
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"type": "other",
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"summary": null,
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"summary": "Participate in the free Sojourner's Battle Pass and the for-purchase Gnostic Hymn to receive prizes as you increase your BP Level.",
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"startsAt": "2026-08-12T00:00:00.000Z",
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"startPrecision": "day",
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"endsAt": "2026-09-21T00:00:00.000Z",
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@@ -46,7 +46,7 @@
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"game": "genshin",
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"title": "Character Test Runs",
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"type": "challenge",
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"summary": null,
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"summary": "The Character Test Run is available at the same time as the Character Banners in Phase 1 of Version 7.0 from August 12, 2026 to September 1, 2026!",
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"startsAt": "2026-08-12T00:00:00.000Z",
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"startPrecision": "day",
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"endsAt": "2026-09-01T00:00:00.000Z",
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@@ -67,7 +67,7 @@
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"game": "genshin",
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"title": "Mutual Aid in Bloom: Into the Frostlands",
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"type": "other",
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"summary": null,
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"summary": "Take photos and complete objectives in this Snezhnaya exploration event!",
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"startsAt": "2026-08-12T00:00:00.000Z",
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"startPrecision": "day",
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"endsAt": "2026-08-24T00:00:00.000Z",
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@@ -88,7 +88,7 @@
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"game": "genshin",
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"title": "Snezhnaya Travel Guide Web Event",
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"type": "other",
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"summary": null,
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"summary": "Earn rewards from progressing the 7.0 quests, initiating new combat and exploration mechanics, and connecting with other players via invitation codes!",
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"startsAt": "2026-08-12T00:00:00.000Z",
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"startPrecision": "day",
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"endsAt": "2026-08-25T00:00:00.000Z",
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@@ -109,7 +109,7 @@
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"game": "genshin",
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"title": "Stygian Onslaught",
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"type": "challenge",
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"summary": null,
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"summary": "The Stygian Onslaught event is a recurring boss rush event where you must defeat three field bosses in different difficulties, solo or in Co-Op.",
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"startsAt": "2026-08-19T00:00:00.000Z",
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"startPrecision": "day",
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"endsAt": "2026-09-22T00:00:00.000Z",
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@@ -130,7 +130,7 @@
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"game": "genshin",
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"title": "Great Expeditionist Challenge",
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"type": "challenge",
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"summary": null,
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"summary": "Join the Adventurer's Guild Tournament to play minigames and win prizes in the 7.0 flagship event, Great Expeditionist Challenge!",
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"startsAt": "2026-08-28T00:00:00.000Z",
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"startPrecision": "day",
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"endsAt": "2026-09-14T00:00:00.000Z",
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@@ -151,7 +151,7 @@
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"game": "genshin",
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"title": "Trial of the Bastion",
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"type": "challenge",
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"summary": null,
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"summary": "Construct mechanisms and use firearms to defend your stronghold in the base defense event, Trial of the Bastion!",
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"startsAt": "2026-09-07T00:00:00.000Z",
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"startPrecision": "day",
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"endsAt": "2026-09-17T00:00:00.000Z",
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@@ -172,7 +172,7 @@
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"game": "genshin",
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"title": "Overflowing Abundance Rerun",
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"type": "rerun",
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"summary": null,
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"summary": "Get double the Talent Level-Up and Weapon Ascension rewards from domains in the return of the Overflowing Abundance event!",
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"startsAt": "2026-09-14T00:00:00.000Z",
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"startPrecision": "day",
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"endsAt": "2026-09-21T00:00:00.000Z",
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+18
-3
@@ -51,10 +51,22 @@ export interface TableNode {
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rows: string[][];
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}
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export interface ParagraphNode {
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kind: "p";
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text: string;
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/**
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* True when the paragraph is really a call-to-action link rather than prose.
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* Game8 wraps its "… Event Guide" buttons in the same paragraph class as body
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* copy, so callers need to tell them apart.
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*/
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isButton: boolean;
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}
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export type DocNode =
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| { kind: "h2"; text: string }
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| { kind: "h3"; text: string }
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| TableNode;
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| TableNode
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| ParagraphNode;
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/**
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* Walk a document in source order, yielding h2/h3 headings and tables.
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@@ -66,16 +78,19 @@ export function scanDocument(rawHtml: string): DocNode[] {
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const html = rawHtml.replace(/<!--[\s\S]*?-->/g, "").replace(/\s+/g, " ");
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const nodes: DocNode[] = [];
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const re = /<h2\b[^>]*>([\s\S]*?)<\/h2>|<h3\b[^>]*>([\s\S]*?)<\/h3>|<table\b[^>]*>([\s\S]*?)<\/table>/gi;
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const re =
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/<h2\b[^>]*>([\s\S]*?)<\/h2>|<h3\b[^>]*>([\s\S]*?)<\/h3>|<table\b[^>]*>([\s\S]*?)<\/table>|<p\b[^>]*>([\s\S]*?)<\/p>/gi;
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for (const m of html.matchAll(re)) {
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const [, h2, h3, table] = m;
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const [whole, h2, h3, table, p] = m;
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if (h2 !== undefined) {
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nodes.push({ kind: "h2", text: text(h2) });
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} else if (h3 !== undefined) {
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nodes.push({ kind: "h3", text: text(h3) });
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} else if (table !== undefined) {
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nodes.push(readTable(table));
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} else if (p !== undefined) {
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nodes.push({ kind: "p", text: text(p), isButton: /a-btn/.test(whole) });
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}
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}
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@@ -9,7 +9,7 @@ import {
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parseSlashDateTimeRange,
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type ParsedInstant,
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} from "../dates.ts";
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import { assertFlatTables, scanDocument } from "../html.ts";
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import { assertFlatTables, scanDocument, type DocNode } from "../html.ts";
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import type { ParseContext } from "../adapters/types.ts";
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import type { SourceParser } from "./types.ts";
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@@ -84,7 +84,10 @@ export function parseGame8EventsPage(
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let sectionIncluded = false;
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let currentTitle: string | null = null;
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for (const node of nodes) {
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for (let i = 0; i < nodes.length; i += 1) {
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const node = nodes[i];
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if (node === undefined) continue;
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// Sections are marked by h2 on some pages and h3 on others, so inclusion is
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// tracked at whichever level actually names the section. A heading matching
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// neither list leaves the current state alone — it is an event name.
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@@ -102,7 +105,7 @@ export function parseGame8EventsPage(
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continue;
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}
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if (!sectionIncluded) continue;
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if (!sectionIncluded || node.kind !== "table") continue;
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const fromColumns = readColumnTable(node.rows);
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if (fromColumns.length > 0) {
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@@ -114,7 +117,13 @@ export function parseGame8EventsPage(
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const dates = readLabelledDates(node.pairs);
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if (dates === null) continue;
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candidates.push({ title: currentTitle, summary: null, ...dates });
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candidates.push({
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title: currentTitle,
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// Detail tables carry no description column, but the page follows them
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// with a sentence of prose. That sentence is the event blurb.
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summary: summaryAfter(nodes, i),
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...dates,
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});
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// One dated table per heading; ignore follow-on reward tables until the
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// next heading.
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currentTitle = null;
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@@ -123,6 +132,24 @@ export function parseGame8EventsPage(
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return dedupe(candidates.map((c) => toEvent(c, ctx)));
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}
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/**
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* The event blurb that follows a detail table.
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*
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* Scans forward only to the next heading or table, so a description never
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* leaks from one event onto another. Call-to-action paragraphs ("… Event
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* Guide") are skipped — they are navigation, not description.
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*/
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function summaryAfter(nodes: DocNode[], from: number): string | null {
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for (let i = from + 1; i < nodes.length; i += 1) {
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const node = nodes[i];
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if (node === undefined) break;
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if (node.kind !== "p") break;
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if (node.isButton || node.text.length === 0) continue;
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return node.text.slice(0, 500);
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}
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return null;
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}
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/** Shape 1: `Event Start` / `Event End` / `Availability Period` rows. */
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function readLabelledDates(
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pairs: Array<{ label: string; value: string }>,
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