docs: the board's boundary heading, and the two readings of it
F1 described bars that carry their own not-started marking and stopped there. It now has the label naming where the running ones end, and the choice between keeping that block and dropping it for one deadline order — including why the second is a re-sort rather than a hidden heading, which is the part a future change would otherwise get wrong. The heading itself shipped a commit earlier without this; same feature, so it is written up once here rather than split across two entries. Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
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co-authored by
Claude Opus 5
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@@ -219,7 +219,7 @@ Namespaced, versioned, and small. Nothing here ever goes to the server.
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"gacha-tracker:v1:ignored" // { [eventId]: { at } } — "stop showing me this"
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"gacha-tracker:v1:prefs" // { region, hiddenGames[], knownGames[]?, focusGame, sort, view,
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// timelineDayWidth, timelineGroup, timelineUpcoming,
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// detectDaily, showCompleted,
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// timelineSplitUpcoming, detectDaily, showCompleted,
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// showIgnored, theme, regionConfirmed, onboarded }
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// timelineDayWidth is px per day on the board, stored as the
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// measurement rather than a step number and read through
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@@ -234,6 +234,11 @@ Namespaced, versioned, and small. Nothing here ever goes to the server.
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// make room for things nobody can do yet. Set from settings
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// alongside showCompleted / showIgnored, and the only one of
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// the three scoped to one view. See PRD F1.
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// timelineSplitUpcoming keeps those events in their own block
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// under a "Not started yet" heading (true, the default) or puts
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// them in one deadline order with the running ones (false).
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// Only read when timelineUpcoming is on, but stored either way
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// so switching that back on restores the answer given. PRD F1.
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// knownGames is every lane the reader has been offered. Absent
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// means unrecorded, not "offered nothing" — see PRD F8; a lane
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// missing from it is new to them and arrives switched off.
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+19
@@ -137,6 +137,25 @@ rather than claiming one date the board is not ruling at. The bars themselves ta
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edge and a thinner wash of their game's hue, so what is running and what is merely scheduled
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separate at a glance without reading a single date.
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**And the boundary itself is named.** A dashed edge says *this bar* has not started; it does not say
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where the running ones stopped, and a board read at a glance should not have to be decoded bar by
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bar to answer the question the reader opened it with. So the line between the two gets a label —
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`Not started yet`, the same object as a lane's name: a small eyebrow pinned to the left edge, in
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muted ink rather than a hue, since a hue on this board means *whose event is this*. One per lane,
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because "where does this stop running?" is a different answer for each of them.
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**Two readings of that board, and the reader picks** (`prefs.timelineSplitUpcoming`, default
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`true` — the board as it was before the choice existed). Split keeps the unstarted events in their
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own block under that heading, and answers "what is on now, and what is queued behind it" — the shape
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of a patch. **Mixed in** drops the block for one deadline order, started or not, and answers "what
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runs out first", which is the question a Gantt chart is for: an event opening on Friday and closing
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on Sunday is a nearer deadline than one running now until October, and the split order can never
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show it. Mixed is therefore *not* the heading switched off — every order this board can be handed
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holds unstarted rows behind running ones, so dropping the label alone would leave the same block
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with nothing explaining it. `timelineLanes` re-sorts on `byDeadline`, which is `endingSoonestFirst`
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with exactly that clause removed, and it is the one case where lane mode is allowed to reorder
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inside a lane.
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**The board draws at most two months of past.** A standing login campaign can have been running for
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half a year, and drawing from the earliest start bought months of empty calendar that nobody scrolls
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back through and that pushed every other bar off to the right. An event older than the board keeps
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