fix(settings): give Settings pills room and the outlined buttons' size

Theme and Timeline design pills sat 1px under their help text and, in
Relaxed, in a dark well at 12px/32px beside 13px/37px outlined buttons,
which read as off-centre. Under a help line they now sit 16px below it,
like the scheme choices, and in Settings take the buttons' type, height
and a hairline tray.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Lucas Winther
2026-10-20 04:24:53 +02:00
co-authored by Claude Opus 5.5
parent 3e3759b1eb
commit 9c22a85134
3 changed files with 52 additions and 1 deletions
+5 -1
View File
@@ -638,7 +638,11 @@ legend on the same baseline as "Next: …".
(interface, theme, scheme, urgency colours, default view, game order, timeline design, focus bar,
checklist group), Your own events and games, Backup (tiers plus a manual "Your backups" list), and
per-game Setup / Codes / About. Switching to another game keeps the open tab (2026-10-20, owner):
Codes in one game opens Codes in the next.
Codes in one game opens Codes in the next. Segmented pills under a help line sit 16px below it,
as the scheme choices do; flush against the text they read as part of the sentence. In Settings
the pills take the neighbouring outlined buttons' 13px type and 37px height, and in Relaxed a
hairline tray instead of the Checklist's dark well (2026-10-20, owner): a well among outlines
read as text floating off-centre in a hole.
- **Redeem codes (2026-10-18, owner).** A game's Codes tab lists the codes still to use first. A
code redeemed on every server the reader plays, or past its stated expiry, is greyed and struck
through in a "Redeemed or expired" section below, with its Redeemed box still there to undo. A