docs: narrow the unzoned-clock rule to the case it actually governs
As written, the Blue Archive rule said a wall clock with no stated zone is unparseable and that rounding it to a day "does not save it". Taken literally that condemns every Game8 date in this repository — those state no zone either, and are published at day precision without anyone minding. What those Blue Archive tables actually were is narrower and worse: three of the five did not say which server they described. A clock whose server is unknown cannot even be labelled with a day, because you do not know whose day it is. That is the case the rule governs, and it now says so. Converting an unzoned clock by picking an offset stays forbidden, which is the part that protects event IDs: the offset moves the day, and the start's day is half of every ID. Recorded because the rule and the Infinity Nikki source contradicted each other, and AGENTS.md says that disagreement is a bug to fix rather than reconcile in your head. Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
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@@ -106,7 +106,7 @@ re-verify a sample against the live page afterward.
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```
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src/shared/ schema.ts (the contract), time.ts, daily.ts, effort.ts, games.ts, feed.ts
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custom.ts — reader-authored games and events, and their key spaces
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src/ingest/ html.ts, dates.ts (fifteen formats), merge.ts, sanitize.ts, robots.ts, snapshots.ts
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src/ingest/ html.ts, dates.ts (sixteen formats), merge.ts, sanitize.ts, robots.ts, snapshots.ts
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parsers/ game8.ts, wikigg.ts, akwiki.ts, fandom.ts, bawiki.ts, holodori.ts, iopwiki.ts,
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stellasora.ts — keyed by SITE, not game
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adapters/ index.ts — SOURCES registry binding url+game+parser, and the sanitize seam
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@@ -119,7 +119,7 @@ src/client/ React app, service worker, manifest
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theme.ts — dark or light, and what a game hue reads as on each
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scripts/ build-feed.ts, build-static.ts, parse-fixture.ts (offline), refresh-sources.ts (fetches)
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serve.ts static server + /api/health
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test/ 700 tests
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test/ 706 tests
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fixtures/<game>/ raw HTML + .expected.json per source — pinned, kept forever
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snapshots/ current page per source, rewritten by refresh — see its README
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```
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@@ -164,7 +164,7 @@ These come from how gacha games actually schedule things, and they cause most bu
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- **Skip, never guess.** Every function in `dates.ts` returns `null` rather than inferring a missing
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year, month, or end. `readColumnTable` drops a row it cannot date. An omitted event is a
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recoverable disappointment; a confidently wrong date is the failure this product exists to prevent.
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- **Parsers are keyed by site, not game.** One `game8` parser serves ten sources and `fandom` two;
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- **Parsers are keyed by site, not game.** One `game8` parser serves nine sources and `fandom` four;
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`wikigg`, `akwiki`, `bawiki`, `holodoriwiki`, `iopwiki` and `stellasorawiki` serve one each — the first two share a host family
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and have entirely different templates, and the last two are both Miraheze wikis whose page
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templates have nothing in common. Adding a source for a known site is one `SOURCES` entry; a new
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@@ -256,9 +256,9 @@ Sources are community wikis. Treat them as a guest would:
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- Honor `robots.txt`; set a descriptive `User-Agent` with a contact URL.
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- One request per source per refresh cycle, minimum 6 hours apart.
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- **Space requests to one host**, honouring its `Crawl-delay` and defaulting to 2s. Ten of the
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eighteen sources are game8.co pages, so the per-source floor alone still permits one cycle to arrive
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as ten back-to-back requests to a single site — which is the shape an edge network throttles, and
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- **Space requests to one host**, honouring its `Crawl-delay` and defaulting to 2s. Nine of the
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nineteen sources are game8.co pages, so the per-source floor alone still permits one cycle to arrive
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as nine back-to-back requests to a single site — which is the shape an edge network throttles, and
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what a burst looks like from the far end regardless of our intent.
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- Send `If-None-Match` / `If-Modified-Since`; treat `304` as "skip, unchanged".
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- Cache raw snapshots so re-parsing never re-fetches. **Iterate against fixtures, not the network.**
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@@ -270,9 +270,9 @@ training, and no `User-agent: *` rule applies to our paths. Keep it that way: do
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rate, and do not add an LLM that consumes page content.
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**game8.co does not answer a GitHub Actions runner** (confirmed 2026-08-17). Its edge returns
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`202 Accepted` with a bot-management body to every one of the ten game8 sources, from the first
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`202 Accepted` with a bot-management body to every one of the nine game8 sources, from the first
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scheduled cycle onward — `last confirmed: never` — while the same URLs return `200` and parse
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cleanly from a normal address. So `robots.txt` permits us and the network does not, and those ten
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cleanly from a normal address. So `robots.txt` permits us and the network does not, and those nine
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games have only ever been built from checked-in fixtures in CI.
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The per-host spacing above does not fix this and was not meant to: a 202 on the very first request
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@@ -302,34 +302,30 @@ re-litigated each pass:
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| `game8.co/games/Chaos-Zero-Nightmare` | **Built** (2026-08-19). Zero parser work — the existing `game8` parser reads it. The ninth game8 source, so fixture-backed in CI from day one |
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| `game8.co/games/Umamusume-Pretty-Derby` | **Built** (2026-08-19), off the stable `List of All Banners` page, not the monthly release-schedule pages whose URL changes every month. Cost a widening of `game8.ts`'s section and column vocabulary — see § Working on parsers |
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| `nikke-…-international.fandom.com` | **Built** (2026-08-19), via `api.php` like Reverse: 1999 and FGO. Its `robots.txt` was read in a browser and is the standard Fandom file — see § Fandom below. Richest schedule of anything added in this pass: story events *and* dated pickup banners, with the reset clock evidenced on the page |
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| `infinity-nikki.fandom.com` | **Built** (2026-08-19), replacing the Game8 page for Infinity Nikki, which had been stale since August 2025. Same standard Fandom `robots.txt`. Published at **day precision**: the page states a wall clock and no zone for it — see § Fandom |
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| `infinitynikki.miraheze.org` | **Declined.** Exists and serves `robots.txt`, but the wiki is abandoned — front page last edited 11 February 2025 and `/wiki/Events` returns a permission error. Checked as a replacement for the stale Infinity Nikki Game8 page |
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| `prydwen.gg/infinity-nikki` | **Declined.** 404 — prydwen does not cover Infinity Nikki |
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| `grayravens.com` (Punishing: Gray Raven) | **Declined.** Conduct is fine; the data is not. The whole 626 KB `/wiki/Events` page contains exactly one date range, written as prose, one event per six-week patch |
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| `guardian-tales.fandom.com` | **Declined.** Parses fine and contains no 2026 date at all — newest dated entry is 2025. The `bluearchive.fandom.com` failure again: parses cleanly to nothing live |
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| `blhx.fandom.com`, `azurlane-archive.fandom.com` | **Declined.** The two Fandom alternatives to the declined koumakan wiki are dead archives — `Event_Calendar` stops in **2021**, and the archive wiki's headings have nothing under them. Azur Lane still has no source |
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| Aether Gazer | **Do not build.** The developer confirmed no further content updates after 23 July 2026, with store listings removed 17 October 2026. The wiki dates nothing anyway — `Event_Guide_List` is an image gallery. A lane that will be empty by winter |
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| game8.co hubs for Black Beacon, Brawl Stars, Destiny: Rising, Diablo Immortal, Epic Seven, Fire Emblem Shadows, Gundam UC Engage, Mongil: Star Dive, Pokémon Champions, Pokémon UNITE, Tower of Fantasy | **Declined** (2026-08-19). All thirteen hubs in that sweep exist and answer `200`; these eleven have no usable schedule. Six are abandoned wikis whose newest page is 2021–2025 — the Infinity Nikki failure mode, a source that parses perfectly and publishes history. Gundam's calendar prints ends with no starts, so no event ID; Pokémon UNITE is fresh but its template fails `canParse`, which is the check working. Per-game evidence in `docs/SOURCES.md` § 12 |
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| `game8.co/games/MementoMori`, `game8.co/games/fire-emblem-heroes` | **Assessed, not yet built** (2026-08-19) — the two live finds of that sweep, and proposals rather than decisions. MementoMori parses today with no parser change; FEH has the freshest page of any source here and needs a ninth Game8 column shape plus a ruling on the 180-day rule, which one real seven-month banner breaks. See `docs/SOURCES.md` §§ 12a–12b |
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**The Infinity Nikki lane is knowingly stale, and the fix is a decision rather than a search**
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(checked 2026-08-19). `game8.co/games/Infinity-Nikki/archives/487445` fetches, parses and passes
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every test — and its page says `Last updated on: August 31, 2025`. It mentions the year 2026 zero
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times. Seven events parse out of it, of which **five carry `endsAt: null`** and so read as
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live-with-unknown-end forever, on a calendar whose whole purpose is telling a reader what is still
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on. That is worse than an empty lane, and it arrives through a source that looks perfectly healthy
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to the runner, because a stale page is not a broken one.
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**The Infinity Nikki lane was rebuilt on a live source, and its Game8 source was retired.**
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`game8.co/games/Infinity-Nikki/archives/487445` stopped being updated on 31 August 2025 — it
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mentions the year 2026 zero times — and had been publishing five year-old events with
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`endsAt: null`, which the app renders as live-with-unknown-end indefinitely. That is worse than an
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empty lane and it is the failure this product exists to prevent, arriving through a source that
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looks perfectly healthy to the runner, because **a stale page is not a broken one**: no failure
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streak, no annotation, no `broken` tier. Nothing in the pipeline catches this. When adding a source,
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check when the page was last updated, not only whether it parses.
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A live replacement exists: `infinity-nikki.fandom.com` (the canonical host; the unhyphenated name
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301s to it) is maintained, permitted by the same standard Fandom `robots.txt` as Nikke, and its
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`Event` page carries `Current Events` / `Upcoming Events` tables of
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`Event | Duration | Description | Type` with full dates and clocks on both sides. **What it does not
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carry is a timezone on that column** — only prose elsewhere dating version launches `(UTC-7)` and a
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note that rewards reset at `04:00 (Server Time)`. The durations run `04:00 → 03:59`, which only
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lands on a reset boundary if the column is server-local, so the case for UTC-7 is strong and
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circumstantial. It matters because the offset moves the *day*, and the start's day is half an event
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ID. `docs/SOURCES.md` § 11 lays out the four options and recommends taking the printed date at day
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precision, which invents nothing and treats these cells exactly as every Game8 date is already
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treated — and which conflicts with § Blue Archive as written, so that rule needs narrowing if it is
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chosen. **Not to be decided by an agent**: retiring the game instead would drop a `GameId` that
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prefixes every completion key its readers hold, with no server-side recovery.
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The lane now comes from `infinity-nikki.fandom.com` at day precision (§ Fandom above), and the Game8
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entry is gone from `SOURCES` rather than kept as a second opinion — a source whose every row is
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wrong is not corroboration. Its fixture stays in `fixtures/nikki/`, because it is the only page here
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carrying Game8's labelled `Start: … End: Permanent` shape and `test/adapters` still drives it
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through the parser directly as a regression test.
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`.github/ISSUE_TEMPLATE/feature_request.yml` points readers at that table by heading, so a source
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request can be checked against it before anyone writes it up — the loudest feedback on the first
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@@ -387,7 +383,7 @@ broken build — `skipped_robots` does not touch the failure streak, and the run
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falls back to the checked-in fixture. Refreshing it means running `bun run refresh` from an address
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Fandom serves, which is how its first snapshot was taken.
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**Three Fandom templates now, and the third states its zone in a column header.** The Nikke wiki's
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**Four Fandom templates now, and the third states its zone in a column header.** The Nikke wiki's
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`Event` page is `Event | Start(UTC+9) | End(UTC+9) | Archived(?)` for story events and
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`Nikke | Start(UTC+9) | End(UTC+9)` for pickup banners. That header is the safety property, not a
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convenience: no date in any cell carries an offset, so a table whose Start/End columns stop naming a
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@@ -404,6 +400,28 @@ the left, and `canParse` asserts the lookup. Two more things about it:
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calendar day, and the start's day is half an event ID. That is the Fate/Grand Order rule below,
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applied to the opposite gap — there, a zone with no clock; here, a clock on only one side.
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**The fourth is Infinity Nikki, and it is published at day precision on purpose.**
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`infinity-nikki.fandom.com` (the unhyphenated name 301s to it) heads its `Current Events` and
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`Upcoming Events` tables `Event | Duration | Description | Type`, and every duration reads
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`July 20, 2026 04:00 – August 10, 2026 03:49` — a full date and a wall clock on both sides, and **no
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zone anywhere on the page** for that column. The only zone statements are prose elsewhere dating
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version launches `(UTC-7)` and a note that rewards reset at `04:00 (Server Time)`; the durations do
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run `04:00 → 03:59`, which only lands on a reset boundary if the column is server-local. Strong, and
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circumstantial.
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So `parseZonelessClockRange` reads the clock and throws it away, publishing the printed date at day
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precision. That invents nothing and treats these cells exactly as every Game8 date is already
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treated. Converting instead would mean picking an offset, and the offset moves the *day*:
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`July 16, 2026 20:00` read as UTC-7 is `2026-07-17T03:00Z`, and the start's day is half of every
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event ID this game will ever have. If the wiki's editors ever state the zone on that column, this
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source can carry exact instants and should.
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Two shapes to know: `Permanent Events` and `Past Events` share the page and are fenced off by
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heading, and titles come from a link's `title` attribute — which means they must be **entity-decoded
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by hand**, because an attribute never passes through `text()` and `Alison's Travel Shop` would
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otherwise become a slug, and a slug is a localStorage key. The sanitiser catches exactly that, and a
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parser needing repair on its own fixture is a parser with a bug.
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**Two Fandom sources now, and the second one's page is chosen, not obvious.**
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`fategrandorder.fandom.com` publishes two schedules: `Event_List` opens "This page lists all Events
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in Fate/Grand Order Japan", and `Event_List_(US)` is the English server. They run months apart, each
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@@ -449,12 +467,21 @@ confidently wrong date:
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- **The page states no time of day and no timezone anywhere.** The schedule's dates are bare
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`YYYY-MM-DD`, which is honest day precision. Its five other tables (Mini-Event, Reward campaigns,
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Attendance bonuses, Guide missions, Joint Firing Drill) *do* carry a wall clock — `08/12/2026 11:00`
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— but name no zone for it, and three of the five do not say which server they describe. Those are
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deliberately unparsed: reading them as UTC invents the fact that matters, and rounding to a day does
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not save it, because a 04:00 local boundary lands either side of UTC midnight depending on the
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offset assumed and the start's day is part of the event ID. Attendance bonuses would be a real
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dailies source if a zone is ever stated. For the same reason `ba` has no `resetOffsets`: Blue
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Archive Global does run one worldwide server, but nothing in this source says on what clock.
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— but name no zone for it, and **three of the five do not say which server they describe**. Those
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are deliberately unparsed, and that second clause is the whole reason: a clock whose server is
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unknown cannot even be labelled with a day, because you do not know whose day it is. Attendance
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bonuses would be a real dailies source if a zone is ever stated. For the same reason `ba` has no
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`resetOffsets`: Blue Archive Global does run one worldwide server, but nothing in this source says
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on what clock.
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**This rule governs a clock with no known server, not a clock with no stated zone** — a
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distinction worth drawing precisely, because it was drawn the wrong way once. As first written it
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said rounding such a cell to a day "does not save it", which would also have condemned every Game8
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date in this repository: those state no zone either, and are published at day precision without
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anyone minding. The Infinity Nikki wiki (§ Fandom) is the case that forced the correction — one
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worldwide service, a clock, no zone — and it is read at day precision on the printed date, which
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invents nothing. What is still forbidden is *converting* an unzoned clock by picking an offset,
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because the offset moves the day and the start's day is half an event ID.
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**hololive Dreams: the same Miraheze call as Blue Archive, and the opposite data.** `holodori.wiki`
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is Miraheze too, so `/wiki/Events` is the surface `*` is allowed and `/w/` and `?action=` are closed
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@@ -696,6 +723,6 @@ to an open page). Four things hold it up:
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(PRD F7). `freshness()` in `src/shared/feed.ts` is the one definition: it takes the newest
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`lastSuccessAt` and **never `generatedAt`**, which is a build stamp that would call a
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fixture-backed calendar minutes old, and it treats a game as only as fresh as its *oldest* source,
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so one live wiki cannot vouch for a stalled sibling. Given that ten sources cannot be fetched
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so one live wiki cannot vouch for a stalled sibling. Given that thirteen sources cannot be fetched
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from CI at all (§ Scraping conduct), this disclosure is the only thing standing between a reader and
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a confidently stale calendar — do not let a future change source it from the build clock.
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