feat(codes): mark a code dead once the owner confirms it in game

Game8 still lists Y1INABQB6DEX, 2BJ64QRZ7RT8 and PLDXIB886Y1S as active
Genshin codes after the game refused them. CODE_CHECKS records the
owner's in-game check; build-codes stamps the matching code confirmedDead,
and the Codes tab shows it expired: "Confirmed expired in game, 2026-10-20."

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Lucas WintherandClaude Opus 5.5 committed 2026-10-20 03:34:52 +02:00
1 parent 7569aa6395
commit b8e8d44816
12 files changed
+178 -12

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@@ -0,0 +1,25 @@
import type { GameId } from "./schema.ts";
/**
* Codes the repository owner tried in game and found dead, while the source
* still lists them as active (owner, 2026-10-20). The in-game check is the
* evidence, as for a routine marked `Confirmed in game` (`routines.ts`): the
* reader sees "Confirmed expired in game, YYYY-MM-DD." on the code.
*
* Only "dead" is recorded; there is no "still works". An entry whose code the
* source has since dropped matches nothing and is logged by `build-codes`, so
* prune it whenever convenient.
*/
export interface CodeCheck {
game: GameId;
/** Exactly as the source spells it. */
code: string;
/** The day it was tried and refused. */
checked: string;
}
export const CODE_CHECKS: readonly CodeCheck[] = [
{ game: "genshin", code: "Y1INABQB6DEX", checked: "2026-10-20" },
{ game: "genshin", code: "2BJ64QRZ7RT8", checked: "2026-10-20" },
{ game: "genshin", code: "PLDXIB886Y1S", checked: "2026-10-20" },
];
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@@ -12,6 +12,15 @@ export const RedeemCodeSchema = z.object({
.regex(/^\d{4}-\d{2}-\d{2}$/)
.nullable()
.optional(),
/**
* The day the repository owner tried the code in game and it no longer
* worked (`codeChecks.ts`). Only ever "dead": the source still supplies the
* code, its reward and its link.
*/
confirmedDead: z
.string()
.regex(/^\d{4}-\d{2}-\d{2}$/)
.optional(),
firstObservedAt: z.string().datetime(),
sourceUrl: z.string().url(),
});