docs: record where Catch up lives and how it counts

The spec keeps why the owner chose the section over a side panel, and why the
count starts at a reader's first tick.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Lucas Winther
2026-11-06 11:17:00 +01:00
co-authored by Claude Opus 5.5
parent 3296784ca1
commit bbd0267321
4 changed files with 246 additions and 4 deletions
+4
View File
@@ -660,6 +660,10 @@ legend on the same baseline as "Next: …".
rows within each reset band, history and Checklist pins follow Game order with the same A–Z fallback.
The table has tick
and click-to-edit amount cells. The library and create/edit drawers are shelves.
**Catch up** sits below the bands, always open: focus-bar chips (one account at a time, a plain count,
no heat colour), then rows with the title and type beside a 14-day strip. A ticked day is filled with
a mix of the game's hue, an unticked one outlined, today ringed in `ink`. The strip is 14 columns, 7 at
phone width, so a fortnight wraps into two whole weeks.
- **Timeline.** Two looks (new and classic) chosen in Appearance. Dailies are not on the timeline.
- **Settings.** About, Changelog, Data & sources (list options first), Region & time, Appearance
(interface, theme, scheme, urgency colours, default view, game order, timeline design, focus bar,