docs: record where Catch up lives and how it counts
The spec keeps why the owner chose the section over a side panel, and why the count starts at a reader's first tick. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Claude Opus 5.5
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@@ -265,8 +265,8 @@ bad evening and is never trusted again. An event whose end was announced already
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its checklist draws every day of the run and past days are clickable. The two that did not are the
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ones this closes: a game's **standing chore**, which had no history surface at all and is the
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most-missed thing in these games, and an event with **`endsAt: null`**, whose checklist could draw no
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run and so offered only today. Both now show the last fortnight as a strip of days, on the dailies
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section behind a "Catch up" disclosure and in the detail sheet respectively.
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run and so offered only today. Both now show the last fortnight as a strip of days, in the Routines
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page's Catch up section and in the detail sheet respectively.
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Three rules hold it honest:
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@@ -550,8 +550,12 @@ with the standing chore of the game it came from, because the reader thinks in g
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**F17 — Routines.**
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Routines is the library and management page for daily, weekly, monthly and cycle tasks. Follow each
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per server; pin independently to Checklist and Timeline. Built-ins offer Make it mine, copying only
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that account's logs; custom routines remain editable. Catch up & recorded history exposes logs on
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their original reset revisions. A built-in can also **reset with its game's version** (WuWa's
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that account's logs; custom routines remain editable. The page's **Catch up** section, below the
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routine lists and reached by a button in the Checklist's *Today's dailies* and *Routines* headings or
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the page's top bar, shows one game at a time, chosen on a named chip: real titles, a fourteen-day strip
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of weekday and date, and recent values for a routine counted in numbers. Its count covers only what is
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expected every day, from the reader's first tick of that item, because nothing records when they began
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following it. Ended or unfollowed items and logs on earlier reset revisions sit under *Older records*. A built-in can also **reset with its game's version** (WuWa's
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Oscillated Coral pulls, seven of each per version): it counts down to the end the version table
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records, or says *resets with next version (3.8) · expected ~23 Dec* when no end is recorded yet,
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and never resets on that estimate. It sits with the cycles and is not offered as Make it mine. A
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