# Data Model `src/shared/schema.ts` is the single source of truth. TypeScript types are derived with `z.infer<>` — never hand-write an interface that duplicates a schema. ## The Event ```ts import { z } from "zod"; export const GameId = z.enum([ "genshin", "hsr", "zzz", "wuwa", "arknights", "endfield", "nte", ]); export const EventType = z.enum([ "banner", // limited character/weapon rate-up "story", // main or side story chapter, limited-time "rerun", // returning event "challenge", // combat/endgame cycle (Abyss, Memory of Chaos, ...) "login", // login rewards / check-in "shop", // limited shop or exchange window "maintenance", // server downtime "other", ]); export const Region = z.enum(["asia", "america", "europe"]); /** How much we actually know about a boundary timestamp. */ export const Precision = z.enum([ "exact", // sourced to the minute "day", // date known, time-of-day inferred from the game's reset "unknown", // genuinely not announced — endsAt is null ]); export const GachaEvent = z.object({ id: z.string(), // `${game}:${slug}:${YYYY-MM-DD}` — see Stability below game: GameId, title: z.string().min(1).max(200), type: EventType, summary: z.string().max(500).nullable(), startsAt: z.string().datetime(), // UTC ISO 8601, always startPrecision: Precision, endsAt: z.string().datetime().nullable(), endPrecision: Precision, /** True when the end time follows each region's daily reset rather than a global instant. */ regionScoped: z.boolean(), /** Populated only when regionScoped; per-region resolved UTC instants. */ regionEnds: z.record(Region, z.string().datetime()).nullable(), sourceUrl: z.string().url(), sourceId: z.string(), // which adapter/source produced this status: z.enum(["published", "delisted"]), confidence: z.number().min(0).max(1), extractionMethod: z.enum(["parser", "manual"]), version: z.number().int().positive(), firstSeenAt: z.string().datetime(), updatedAt: z.string().datetime(), }); export type GachaEvent = z.infer; ``` ### Field notes that matter **`endsAt: null` is a first-class state, not an error.** Many events are announced with "duration TBD" or "until the next version update". The correct representation is `endsAt: null` with `endPrecision: "unknown"`. The extractor is instructed to produce this and the UI renders it distinctly (PRD F1). Filling in a plausible date instead is the single worst bug this codebase can ship. **`regionScoped` + `regionEnds`.** Character banners end at one global instant — `regionScoped: false`, `regionEnds: null`. Story and login events end at each region's daily reset — `regionScoped: true`, with `regionEnds` carrying the three resolved UTC instants. The client picks one using the user's stored region (PRD F5). Collapsing these into a single timestamp loses up to 13 hours of accuracy and will make the countdown wrong for two thirds of users. **`confidence`** is assigned by the parser and adjusted during merge and reconciliation — see `docs/INGESTION.md` § Scoring. It records how firmly the sources pinned the event down. **`status: "delisted"`** means the event stopped appearing at its source. It is never deleted, because a source outage would otherwise silently empty the calendar. Delisted events are excluded from the API feed but retained for debugging and for the case where a source flickers. ### ID stability — read before changing ``` `${game}:${slugify(title)}:${startsAt.slice(0, 10)}` → "genshin:windblume-festival:2026-03-14" ``` **Event IDs are the localStorage keys for completion state.** Changing the scheme orphans every completion mark every user has ever made, silently, with no error and no way to recover it server-side (the server never had the data). If the scheme must change, ship a client-side migration that reads the old keys and remaps them, and keep that migration for at least a year. The date suffix disambiguates reruns of the same event. Title is slugified from the *source's* title, so a wiki renaming an event creates a new ID — reconciliation detects this as a near-match (same game, overlapping dates, high title similarity) and treats it as an update rather than a new event, preserving the original ID. ## SQLite schema ```sql -- Published feed. One row per event. CREATE TABLE events ( id TEXT PRIMARY KEY, game TEXT NOT NULL, title TEXT NOT NULL, type TEXT NOT NULL, summary TEXT, starts_at TEXT NOT NULL, start_precision TEXT NOT NULL, ends_at TEXT, end_precision TEXT NOT NULL, region_scoped INTEGER NOT NULL DEFAULT 0, region_ends TEXT, -- JSON object or NULL source_url TEXT NOT NULL, source_id TEXT NOT NULL, status TEXT NOT NULL DEFAULT 'published', confidence REAL NOT NULL, extraction_method TEXT NOT NULL, -- 'parser' | 'manual' version INTEGER NOT NULL DEFAULT 1, first_seen_at TEXT NOT NULL, updated_at TEXT NOT NULL ); CREATE INDEX idx_events_ends ON events (ends_at) WHERE status = 'published'; CREATE INDEX idx_events_game ON events (game, starts_at); CREATE INDEX idx_events_window ON events (starts_at, ends_at); -- Candidates held back by the review gate. Same shape plus why. CREATE TABLE events_quarantine ( id TEXT PRIMARY KEY, payload TEXT NOT NULL, -- full GachaEvent JSON reason TEXT NOT NULL, -- 'low_confidence' | 'date_conflict' | 'sanity_failed' | 'novel_shape' detail TEXT NOT NULL, -- human-readable explanation for the reviewer conflicts_with TEXT, -- events.id, when reason = 'date_conflict' run_id TEXT NOT NULL REFERENCES ingest_runs(id), created_at TEXT NOT NULL, resolved_at TEXT, resolution TEXT -- 'approved' | 'rejected' | NULL ); CREATE INDEX idx_quarantine_open ON events_quarantine (created_at) WHERE resolved_at IS NULL; -- One row per configured source. CREATE TABLE sources ( id TEXT PRIMARY KEY, -- '--', e.g. 'genshin-game8-events' game TEXT NOT NULL, url TEXT NOT NULL, parser_id TEXT NOT NULL, -- parser template id, e.g. 'game8' priority INTEGER NOT NULL DEFAULT 0, min_interval_ms INTEGER NOT NULL DEFAULT 21600000, etag TEXT, last_modified TEXT, content_hash TEXT, -- sha256 of cleaned content; the skip check last_success_at TEXT, last_attempt_at TEXT, consecutive_failures INTEGER NOT NULL DEFAULT 0, health TEXT NOT NULL DEFAULT 'ok', -- 'ok' | 'degraded' | 'failing' lock_holder TEXT, lock_expires_at TEXT ); -- One row per pipeline execution. The audit trail. CREATE TABLE ingest_runs ( id TEXT PRIMARY KEY, source_id TEXT NOT NULL REFERENCES sources(id), started_at TEXT NOT NULL, finished_at TEXT, outcome TEXT, -- 'published' | 'skipped_unchanged' | 'quarantined' | 'failed' stage_failed TEXT, error TEXT, events_seen INTEGER DEFAULT 0, events_changed INTEGER DEFAULT 0, events_held INTEGER DEFAULT 0 ); -- Cached raw snapshots so re-parsing never re-fetches. CREATE TABLE snapshots ( content_hash TEXT PRIMARY KEY, source_id TEXT NOT NULL, fetched_at TEXT NOT NULL, raw BLOB NOT NULL, cleaned TEXT NOT NULL ); ``` `region_ends` and `payload` hold JSON as TEXT; parse them through the Zod schema on read so a malformed row surfaces at the boundary rather than deep in the UI. ## Client-side storage Namespaced, versioned, and small. Nothing here ever goes to the server. ```ts "gacha-tracker:v1:progress" // { [eventId]: { status?, effort?, note?, at } } "gacha-tracker:v1:ignored" // { [eventId]: { at } } — "stop showing me this" "gacha-tracker:v1:prefs" // { region, hiddenGames[], showCompleted, showIgnored, // regionConfirmed, onboarded } "gacha-tracker:v1:completions" // SUPERSEDED — read once to migrate, never written ``` `progress` is everything the reader says about an event themselves: | Field | Values | Meaning | |---|---|---| | `status` | `"doing"` \| `"done"` \| absent | Where they are with it | | `effort` | `"quick"` \| `"short"` \| `"long"` \| `"grind"` \| absent | How much work they reckon it is | | `note` | free text | Anything worth remembering | An entry with none of the three set is deleted rather than kept, so the store stays a set of things the reader actually said something about. **`effort` is load-bearing, not decorative.** Combined with the time remaining it answers "can I still finish this?" — the same two days is comfortable for a `quick` event and hopeless for a `grind`. See `src/shared/effort.ts`; the runway heuristic assumes about an hour of play a day, is stated as a guess in the UI, and never hides or reorders anything. **An event with no recorded effort never gets a warning.** Inferring an estimate in order to warn about it would be fabricating the reader's own input. Ignores stay in a separate store because they mean something different: a done event is dimmed and still counted, an ignored one disappears from both views. ### Migration from `completions` `completions` used membership to mean "done", which cannot express "started". `progress` replaces it and is seeded from it once, on first load, mapping each entry to `status: "done"`. **The old key is never written to and never deleted.** Someone who last opened the app six months ago still has their marks under it, these live only in the browser, and nothing else holds a copy to restore from. Exports produced before the change are still accepted on import and mapped forward the same way. Offline caching is the service worker's job, not localStorage's — it caches the feed response itself, so there is no second copy of the events to keep in sync. The `v1` segment is the migration hook. On boot, the client checks for keys at older versions and migrates them forward before reading. **Never delete an old-version key until the migration has shipped and run** — a user who has not opened the app in six months still has their data under the old key. ### Export format (PRD F6) ```json { "format": "gacha-tracker-export", "version": 1, "exportedAt": "2026-08-14T12:00:00.000Z", "progress": { "genshin:windblume-festival:2026-03-14": { "status": "done", "at": "..." }, "hsr:garden-of-plenty:2026-08-14": { "status": "doing", "effort": "grind", "at": "..." } }, "ignored": { "zzz:some-event-i-skip:2026-08-19": { "at": "..." } }, "prefs": { "region": "europe", "hiddenGames": [], "onboarded": true } } ``` Import **merges** both sets: a mark present in either the file or the current device survives, and import never removes one. Losing a user's marks to a bad import is unrecoverable, so the merge is deliberately one-directional. A file whose `format` is unrecognised is refused outright rather than partly applied. ## Schema versioning `/api/events` responses carry `{ schemaVersion: 1, generatedAt, events: [...] }`. The client refuses to render a `schemaVersion` it does not know and shows a "refresh the page" prompt instead of guessing at unfamiliar fields. Additive fields do not bump the version; removing or retyping a field does.