Files
gacha-event-tracker/scripts/build-codes.ts
T
Lucas WintherandClaude Opus 5.5 50c6e91b00 feat: the redesigned Event Clock
The new reader app replaces the old UI: Checklist with a rail (focus
pills, Next to expire, today's dailies, pinned routines), Timeline in a
new and a classic look, Routines, Archive and a Settings area, in a
Structured (default) and a Relaxed interface. It follows the approved
Round 6 B and Round 7 mockups, corrected screen by screen with the owner.

Reader data moves to a v2 store (gacha-tracker:v2:*). Existing v1 data
is migrated on first load, a recovery copy is written first, and the v1
keys are never removed, so a rollback finds them unchanged. Redeem codes
for Genshin arrive as their own feed.

Also: live's urgency ramp, editable per theme; completion and
section-complete fireworks; a returning-user tour; the design mockups,
specs, plans, reviews and handoff record.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-18 01:55:16 +02:00

66 lines
2.5 KiB
TypeScript

import { mkdir, rename } from "node:fs/promises";
import { CODE_SOURCES } from "../src/ingest/codes/registry.ts";
import { buildCodesFeed } from "../src/ingest/codes/build.ts";
import { CodesFeedSchema, type CodesFeed } from "../src/shared/codes.ts";
import { SnapshotStore, freshnessAt } from "../src/ingest/snapshots.ts";
import type { SourceHealth } from "../src/shared/feed.ts";
export async function buildCodes() {
const root = process.env.SNAPSHOT_DIR ?? "snapshots",
out = process.env.PUBLIC_DIR ?? "public",
store = new SnapshotStore(root);
const firstPath = `${root}/codes-first-seen.json`;
let first: Record<string, string> = {};
try {
first = await Bun.file(firstPath).json();
} catch {
/* First offline build uses the fixture's capture date. */
}
const previous: CodesFeed = { schemaVersion: 1, codes: [], sources: [] };
const codes: CodesFeed["codes"] = [];
const sources: SourceHealth[] = [];
for (const source of CODE_SOURCES) {
const snapshot = await store.read(source.id),
at = snapshot
? freshnessAt(snapshot)
: ((
await Bun.file(
"fixtures/genshin/game8-codes-2026-10-16.meta.json",
).json()
).contentChangedAt as string),
html =
snapshot?.html ??
(await Bun.file("fixtures/genshin/game8-codes-2026-10-16.html").text());
const parsed = source.parse(html, {
now: new Date().toISOString(),
sourceId: source.id,
sourceUrl: source.url,
game: source.game,
});
const built = buildCodesFeed(previous, parsed, at);
for (const code of built.codes) {
code.firstObservedAt = first[code.id] ?? code.firstObservedAt;
first[code.id] = code.firstObservedAt;
codes.push(code);
}
sources.push({
sourceId: source.id,
game: source.game,
url: source.url,
lastSuccessAt: at,
lastConfirmedAt: snapshot?.meta.lastConfirmedAt ?? null,
contentChangedAt: snapshot?.meta.contentChangedAt ?? at,
eventCount: parsed.length,
parsedCount: parsed.length,
statesNoEvents: false,
});
}
const feed = CodesFeedSchema.parse({ schemaVersion: 1, codes, sources });
await mkdir(`${out}/data`, { recursive: true });
await Bun.write(`${out}/data/codes.v1.json`, JSON.stringify(feed));
await mkdir(root, { recursive: true });
await Bun.write(firstPath + ".tmp", JSON.stringify(first, null, 2) + "\n");
await rename(firstPath + ".tmp", firstPath);
console.log(`build-codes: ${codes.length} current codes`);
}
if (import.meta.main) await buildCodes();