Files
gacha-event-tracker/test/codes-ui.test.tsx
T
Lucas WintherandClaude Opus 5.5 54d13d7472 feat: shine a code redeemed or an event completed on its way out
A code redeemed on its last server sweeps in the game's colour and greys
in place for 0.8 s, then lands in Redeemed or expired. A completed event
greys and shines while its Moved to Archive notice holds, now 0.9 s
rather than 1.5 s, which read as unresponsive; an ignored one only greys.

Settings → Appearance gains Motion & celebrations as three What to track
cards: Reduce motion (stops every animation and the fireworks, adding to
the device's own setting), Fireworks, and Shine. Reduce motion locks the
other two off without forgetting them.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-20 04:26:50 +02:00

195 lines
6.3 KiB
TypeScript

import { expect, test } from "bun:test";
import { renderToStaticMarkup as render } from "react-dom/server";
import { CodesPage } from "../src/client/components/redesign/CodesPage.tsx";
import { migrateLegacy } from "../src/client/state/reader/migration.ts";
import { createAccount } from "../src/client/state/reader/accounts.ts";
test("redemption controls identify each server and unknown expiry stays unknown", () => {
const at = "2026-10-16T12:00:00.000Z",
s = migrateLegacy({}, ["genshin"], at, () => "account:test");
s.accounts["account:two"] = createAccount(
"genshin",
"asia",
at,
"account:two",
);
const html = render(
<CodesPage
game="genshin"
state={s}
onAction={async () => ({ ok: true })}
feed={{
schemaVersion: 1,
sources: [],
codes: [
{
id: "code",
game: "genshin",
code: "TEST",
reward: null,
expiresAt: null,
firstObservedAt: at,
sourceUrl: "https://example.com",
},
],
}}
/>,
);
expect(html).toContain("Redeemed · europe");
expect(html).toContain("Redeemed · asia");
expect(html).toContain("Expiry not announced");
expect(html).toContain('href="https://example.com"');
});
import { REDEEM } from "../src/shared/redeem.ts";
test("every game with a codes source says where to redeem, linking only official pages", async () => {
const { CODE_SOURCES } = await import("../src/ingest/codes/registry.ts");
for (const s of CODE_SOURCES) {
const r = REDEEM[s.game];
expect(r?.inGame.length ?? 0).toBeGreaterThan(0);
if (r?.url)
expect(new URL(r.url).hostname).toMatch(/(^|\.)hoyoverse\.com$/);
}
});
test("the Codes tab links the official redeem page, or gives the in-game route", () => {
const at = "2026-10-18T12:00:00.000Z";
const feed = { schemaVersion: 1 as const, codes: [], sources: [] };
const page = (game: string) =>
render(
<CodesPage
game={game}
state={migrateLegacy({}, [game as "genshin"], at, () => "account:t")}
onAction={async () => ({ ok: true })}
feed={feed}
/>,
);
const genshin = page("genshin");
expect(genshin).toContain('href="https://genshin.hoyoverse.com/en/gift"');
expect(genshin).toContain("Or in game:");
const wuwa = page("wuwa");
expect(wuwa).not.toContain("Redeem on the official site");
expect(wuwa).toContain("Redeem in game:");
expect(wuwa).toContain("Other Settings");
});
test("with one server, a code's checkbox does not name it", () => {
const at = "2026-10-18T12:00:00.000Z";
const html = render(
<CodesPage
game="hsr"
state={migrateLegacy({}, ["hsr"], at, () => "account:one")}
onAction={async () => ({ ok: true })}
feed={{
schemaVersion: 1,
sources: [],
codes: [
{
id: '["hsr","OMEGA"]',
game: "hsr",
code: "OMEGA",
reward: "Stellar Jade x60",
expiresAt: null,
firstObservedAt: at,
sourceUrl:
"https://game8.co/games/Honkai-Star-Rail/archives/410296",
},
],
}}
/>,
);
expect(html).toContain("Redeemed");
expect(html).not.toContain("Redeemed · ");
});
test("a code confirmed dead in game says so, in the redeemed-or-expired section", () => {
const at = "2026-10-20T12:00:00.000Z";
const html = render(
<CodesPage
game="genshin"
state={migrateLegacy({}, ["genshin"], at, () => "account:t")}
onAction={async () => ({ ok: true })}
feed={{
schemaVersion: 1,
sources: [],
codes: [
{
id: "dead",
game: "genshin",
code: "DEAD",
reward: null,
expiresAt: null,
confirmedDead: "2026-10-20",
firstObservedAt: at,
sourceUrl: "https://example.com",
},
],
}}
/>,
);
expect(html).toContain("Redeemed or expired");
expect(html).toContain("Confirmed expired in game, 2026-10-20.");
});
import { codeLanes } from "../src/client/components/redesign/CodesPage.tsx";
test("a code just redeemed shines in the open list before it moves, then lands below", () => {
const codes = ["a", "b", "c"].map((id) => ({ id }));
const done = (c: { id: string }) => c.id !== "a";
// "b" was just redeemed: it holds in the open list while it shines.
const shining = codeLanes(codes, done, new Set(["b"]));
expect(shining.open.map((c) => c.id)).toEqual(["a", "b"]);
expect(shining.closed.map((c) => c.id)).toEqual(["c"]);
expect(shining.used(codes[1]!)).toBe(false);
// Then it lands among the redeemed, greyed like the rest.
const landed = codeLanes(codes, done, new Set());
expect(landed.open.map((c) => c.id)).toEqual(["a"]);
expect(landed.closed.map((c) => c.id)).toEqual(["b", "c"]);
expect(landed.used(codes[1]!)).toBe(true);
});
test("an opened Codes tab plays nothing: no row shines or lands on arrival", () => {
const at = "2026-10-18T12:00:00.000Z",
s = migrateLegacy({}, ["genshin"], at, () => "account:one");
s.codeRedeemed["account:one"] = { done: at };
const code = (id: string) => ({
id,
game: "genshin" as const,
code: id.toUpperCase(),
reward: null,
expiresAt: null,
firstObservedAt: at,
sourceUrl: "https://example.com",
});
const html = render(
<CodesPage
game="genshin"
state={s}
onAction={async () => ({ ok: true })}
feed={{
schemaVersion: 1,
sources: [],
codes: [code("open"), code("done")],
}}
/>,
);
expect(html).toContain("Redeemed or expired");
expect(html).not.toContain("data-shine");
expect(html).not.toContain("data-landing");
expect(html).not.toContain("data-fresh");
});
test("a shining code greys its text, as a completed event does on its way out", async () => {
const css = await Bun.file(
new URL("../src/client/redesign.css", import.meta.url),
).text();
const opacity = (selector: RegExp) =>
new RegExp(
selector.source + String.raw`\s*\{[^}]*opacity:\s*([\d.]+)`,
"s",
).exec(css)?.[1];
const event = opacity(/\.event-list > li\[data-leaving\] > button > span/);
expect(event).toBe("0.45");
expect(opacity(/\.code-row\[data-shine\] > div:first-child > \*/)).toBe(
event,
);
});