Files
gacha-event-tracker/test
Lucas WintherandClaude Opus 5 b0523a7cb9 Resolve any occurrence back to its rule, and count what a repeat adds strands
The lists only ever build allRows from a rule's first two occurrences
(LIST_OCCURRENCES), but the timeline draws every occurrence the board window
admits. Clicking a bar past the second set openId to an id allRows could not
resolve, so the detail sheet silently failed to open and per-occurrence
completion was unreachable for those bars. occurrenceForId parses the day an
occurrence id names and regenerates just that neighbourhood via occurrencesOf,
so App.tsx can resolve through the rule when the direct lookup misses.

Separately, strandedBy's `if (record.repeat === null) return 0` hid the
warning on exactly the transition where it matters most: a reader marks a
plain event done, then edits it to add a repeat, and the save re-keys every
row from `id` to `id#<date>` with no notice that the mark under the bare id
is about to become unreachable. strandedOccurrences checks the record's own
id when it has no repeat yet, and its next occurrences once it does.

Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
2026-08-28 05:04:39 +02:00
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