Files
gacha-event-tracker/src/client/components/GoalControl.tsx
T
Lucas WintherandClaude Opus 5.5 e7ee43f92d feat(goal): let a goal be a number against a target, and a period a month
Weekly chores like 2,100 activity points are a number, not a count of
days, and monthly ones need a month. The status shape now carries its
measure and period start, so tasks can reuse it whole.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:30:47 +02:00

168 lines
5.5 KiB
TypeScript

import { useEffect, useState } from "react";
import { clampRequired, type Goal } from "../../shared/goal.ts";
const WEEKDAYS = ["Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "Sunday"];
const MODES = [
{ id: "off", label: "Off" },
{ id: "week", label: "Each week" },
{ id: "event", label: "Across the event" },
] as const;
type Mode = (typeof MODES)[number]["id"];
/**
* The goal a mode press asks for: a Goal, undefined to clear it, or null for
* "nothing to do". Pressing the mode already shown is null — including Off
* when no goal is *readable*, which may still be one stored by a newer
* version, and a press that looks like a no-op must not delete it.
*/
export function chooseGoal(
id: Mode,
goal: Goal | undefined,
defaultWeekStartsOn: number,
maxDays: number | null,
): Goal | undefined | null {
if (id === (goal?.period ?? "off")) return null;
if (id === "off") return undefined;
const required = goal?.measure === "days" ? goal.required : 5;
if (id === "week") {
return {
period: "week",
measure: "days",
required: clampRequired("week", required, null),
weekStartsOn: goal?.period === "week" ? goal.weekStartsOn : defaultWeekStartsOn,
};
}
return { period: "event", measure: "days", required: clampRequired("event", required, maxDays) };
}
/** A typed count, clamped; null while the field is empty or unreadable — mid-edit, not an answer. */
export function parseDraft(
raw: string,
period: Goal["period"],
maxDays: number | null,
): number | null {
const n = Number.parseInt(raw, 10);
return Number.isFinite(n) ? clampRequired(period, n, maxDays) : null;
}
/**
* How many check-ins the event actually wants.
*
* Some events ask for five days out of seven, not every day. The reader says
* so here — nothing is read off the title — and the checklist and the dailies
* strip count against it. Meeting it never marks the event done.
*
* The same pill style as the status and effort controls below it, because it
* is the same kind of answer: something only the reader knows.
*/
export function GoalControl({
goal,
defaultWeekStartsOn,
maxDays,
onChange,
}: {
goal: Goal | undefined;
/** The weekday of the event's first game-day: its weeks most likely start there. */
defaultWeekStartsOn: number;
/** Claimable days in the run, or null when the end is unannounced. */
maxDays: number | null;
onChange: (goal: Goal | undefined) => void;
}) {
const mode = goal?.period ?? "off";
const choose = (id: Mode) => {
const next = chooseGoal(id, goal, defaultWeekStartsOn, maxDays);
if (next !== null) onChange(next);
};
return (
<div className="mt-3">
<p className="eyebrow">Check-in goal</p>
<div className="mt-2 flex flex-wrap gap-1.5">
{MODES.map((m) => {
const on = mode === m.id;
return (
<button
key={m.id}
type="button"
onClick={() => choose(m.id)}
aria-pressed={on}
className={`rounded-full border px-3 py-1.5 text-xs font-medium transition-colors duration-150 ${
on
? "border-near/70 bg-near/15 text-near"
: "border-hairline text-faint hover:text-muted"
}`}
>
{m.label}
</button>
);
})}
</div>
{goal !== undefined && (
<div className="mt-2 flex flex-wrap items-center gap-2 text-xs text-muted">
{goal.measure === "days" && (
<CountField goal={goal} maxDays={maxDays} onChange={onChange} />
)}
<span>
{goal.period === "week" ? "days each week, weeks start" : "days across the event"}
</span>
{goal.period === "week" && (
<select
aria-label="Week starts on"
value={goal.weekStartsOn}
onChange={(e) => onChange({ ...goal, weekStartsOn: Number(e.target.value) })}
className="rounded-lg border border-hairline bg-ground px-2 py-1 text-sm text-ink focus:border-faint focus:outline-none"
>
{WEEKDAYS.map((name, i) => (
<option key={name} value={i + 1}>
{name}
</option>
))}
</select>
)}
</div>
)}
</div>
);
}
/**
* The count, with its own draft text. Bound straight to `goal.required`, the
* field could never be emptied: an empty value changes no goal, so React put
* the old number straight back, and typing after a backspace appended to it.
* The draft holds what is typed; a readable value commits, and leaving the
* field shows the goal's count again.
*/
function CountField({
goal,
maxDays,
onChange,
}: {
goal: Extract<Goal, { measure: "days" }>;
maxDays: number | null;
onChange: (goal: Goal) => void;
}) {
const [draft, setDraft] = useState(String(goal.required));
useEffect(() => setDraft(String(goal.required)), [goal.required]);
return (
<input
type="number"
aria-label="Days needed"
min={1}
max={goal.period === "week" ? 7 : (maxDays ?? 366)}
value={draft}
onChange={(e) => {
setDraft(e.target.value);
const n = parseDraft(e.target.value, goal.period, maxDays);
if (n !== null && n !== goal.required) onChange({ ...goal, required: n });
}}
onBlur={() => setDraft(String(goal.required))}
className="tnum w-14 rounded-lg border border-hairline bg-ground px-2 py-1 text-sm text-ink focus:border-faint focus:outline-none"
/>
);
}