fix: Module 12 review round 1 (log the Combat and Drakkari excerpts the lesson quotes; say where Redemption and Poisonous come from)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -296,6 +296,11 @@ Fetched with WebFetch, which returns quotes of 125 characters or fewer, so the q
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- Ordering of damage in the Combat Phase, damage taken: "If both minions trigger when they take damage (such as a Grim Patron and an Imp Gang Boss), the defender" / "ALWAYS triggers first, regardless of order of play."
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- Same section, damage dealt: "If both minions trigger when they deal damage (such as Queen of Pain and Poison), the attacker" / "ALWAYS triggers first, regardless of order of play."
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- Paraphrased example from the same section: your Grim Patron attacks an enemy Imp Gang Boss; the defender queues first, so the Imp Gang Boss's trigger resolves first.
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- Proposed Attack Event (re-fetched in fix round 1): "Triggers on the Proposed Attack Event include those that can change the defender, cause the attacker to become" (the tool cut the sentence at its limit).
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- Combat sequence, steps 3 and 5: "Hearthstone checks for win/loss/draw."
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- Ending the Game: "Normally, Sequences wait to be fully resolved before checking for win/loss/draw."
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- Ending the Game: "However, the Combat sequence additionally checks just before the Combat Phase would begin."
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- Redemption and Poisonous are not in the combat chunk; the lesson quotes them from Source 1 ("always Queues last", "resolves in a queue with higher priority").
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- Not found in the chunks read: a statement that a 0 Attack minion cannot attack, the Taunt rule, attacks per turn. Those come from the Attack and Taunt pages below.
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**Advanced rulebook, Start and end of turn.**
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@@ -321,6 +326,9 @@ Fetched with WebFetch, which returns quotes of 125 characters or fewer, so the q
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**Drakkari Enchanter.** 3-mana 1/5 Epic, Knights of the Frozen Throne.
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- Text: "Your end of turn effects trigger twice."
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- "This card affects most end-of-turn effects." and "Drakkari Enchanter doesn't affect some end of turn effects."
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- Examples (re-fetched in fix round 1): "A Dreadsteed dies while Drakkari Enchanter is on the board. At the end of the turn, two new Dreadsteeds are summoned."
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- "You play Drakkari Enchanter plus Echoing Ooze. At the end of the turn, the Echoing Ooze spawns two copies."
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- "Gruul with Drakkari Enchanter on the board will gain +1/+1 twice at the end of each player's turn, thus gaining +2/+2..." (cut by the tool)
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- The page says nothing about two Drakkaris, or about a Drakkari summoned during the end of a turn. The rulebook's Rule 4 note covers the second.
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**Bonechewer Brawler.** 2-mana 2/3 Common, Neutral, Ashes of Outland, Fel orc.
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