Commit Graph
2 Commits
Author SHA1 Message Date
Lucas WintherandClaude Fable 5.2 8467c7929e fix(puzzle): an object steps once per movement phase; negated conversion is settled per object
Bug 1 (modules 08-10): a YOU object pulled by an earlier mover took a second step of its own. Level movement now keeps the ids that stepped in a committed plan this phase; such a YOU object starts no move, and Planner try_move answers no for it. Regression: test_08x_pulled_you_moves_once (Module 8 Expansion Drop).

Bug 2 (modules 09-10): convert honoured negation only per rule, so ALL IS ROCK beat BABA IS NOT ROCK. A target Y is now skipped for an object if any active negated rule IS NOT Y names it. Module 9 and 10 references (and their drop solutions) now carry ALL, the Module 7 Expansion Drop. Regression: test_09_negated_conversion_beats_group.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-11 09:18:00 +01:00
Lucas WintherandClaude Opus 5.5 bd80cefbef feat: module 08 push chains
Movement planned in full, then committed: a Planner builds a plan
(moving and destroyed ids) by running content's movement responses
(OPEN/SHUT, PUSH, STOP) for every step, rolling back failed branches.
Edge of level blocks; YOU objects move furthest-ahead first; rules are
reparsed once after movement. Harness: move/move_dir(Dir), posOf,
kindsAt. Expansion Drop: PULL as one word plus one content response.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:05:42 +01:00