Commit Graph
3 Commits
Author SHA1 Message Date
Lucas WintherandClaude Fable 5.2 4cb0f3a61f feat: Stress it beat for Modules 6-10, Module 11 (Break your own engine), level solver tool
- lessons 8 and 9 updated for the once-per-move rule, per-object negated
  conversion and the new ordering tests
- tools/solve-spellgrid.mjs: breadth-first search over a SpellGrid level
  with the TypeScript reference; --never-rule and --naive
- README, harness.md and the mentor skill know the new beat and module

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-11 09:32:22 +01:00
Lucas WintherandClaude Opus 5.5 e339788e64 fix: module 08 review round 1 (Q4 board, OPEN reading, citations)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:11:56 +01:00
Lucas WintherandClaude Opus 5.5 bd80cefbef feat: module 08 push chains
Movement planned in full, then committed: a Planner builds a plan
(moving and destroyed ids) by running content's movement responses
(OPEN/SHUT, PUSH, STOP) for every step, rolling back failed branches.
Edge of level blocks; YOU objects move furthest-ahead first; rules are
reparsed once after movement. Harness: move/move_dir(Dir), posOf,
kindsAt. Expansion Drop: PULL as one word plus one content response.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:05:42 +01:00