Commit Graph
15 Commits
Author SHA1 Message Date
Lucas WintherandClaude Opus 5.5 820b378929 feat: undo in Module 9 and stackAt from Module 8; Lesson 8 quote matches the reference
Baba.undo() restores the level before the last step or move (board snapshot:
objects in age order with ids, the id counter, and won; rules recompiled).
place clears the history. SpellGrid's undo throws/panics 'not supported'.
stackAt / stack_at lists a tile's kinds oldest first, on Baba and SpellGrid.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 11:20:03 +01:00
Lucas WintherandClaude Opus 5.5 21fb40c6f5 feat: robustness in Module 5 (nesting guard, Death Phase limit, well-formed Assemble, multi-summon order)
A trigger is never queued while that same (minion, trigger) is resolving;
more than DEATH_PHASE_LIMIT = 64 Death Phases is an error ('Death Phase
limit'); Assemble refuses and never offers ill-formed text (wellFormed /
well_formed); summon count > 1 places tokens in summon order. Modules 05-10,
both tracks. Four new Module 5 tests, a tools test that every shipped card
is well-formed, lessons 2, 3, 5, 13 and harness.md updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 11:07:54 +01:00
Lucas WintherandClaude Opus 5.5 372c99c306 feat: replacement effects in Module 4 (Armor absorption, Bolf Ramshield redirect)
Applying a Damage to one target now runs DAMAGE_STEPS = [redirect, armor]
first. A damageRedirect aura (Bolf Ramshield, fetched from the wiki) sends
damage meant for its owner's hero to the oldest such minion; Armor absorbs
damage to a hero before Health, logged as the new ArmorLost{player, amount}
just before a full-amount Damaged. Four new Module 4 tests; propagated to the
references of Modules 4-10 in both tracks; card schema, catalog, card JSON,
harness.md, Lessons 2, 4 and 5 updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 10:44:06 +01:00
Lucas WintherandClaude Opus 5.5 97c64ebee8 feat: log tree from Module 2 (logTree / log_tree); SpellGrid CLIs print Log:
Engine events carry the nesting depth they were recorded at; the harness
prints the log as an indented tree. New tests test_02_log_tree_shows_nesting
and test_03_log_tree_death_phase; both SpellGrid CLIs print the tree of the
last command's Sequences under a Log: line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 10:23:59 +01:00
Lucas WintherandClaude Fable 5.2 4cb0f3a61f feat: Stress it beat for Modules 6-10, Module 11 (Break your own engine), level solver tool
- lessons 8 and 9 updated for the once-per-move rule, per-object negated
  conversion and the new ordering tests
- tools/solve-spellgrid.mjs: breadth-first search over a SpellGrid level
  with the TypeScript reference; --never-rule and --naive
- README, harness.md and the mentor skill know the new beat and module

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-11 09:32:22 +01:00
Lucas WintherandClaude Opus 5.5 6f576940b7 fix: module 10 review round 1 (module-local SpellGrid cards, cast target check, CLI without panic hook)
- SpellGrid cards move to course/10-spellgrid/cards; start-module and
  verify-references stage course/cards plus module-local cards up to the module,
  so M5-M9 workspaces get exactly the pre-M10 card set.
- cast() rejects a chosen-target spell without a target (checkCast/checkPlay);
  new test_10_targeted_spell_needs_target.
- Rust CLI pre-validates instead of swapping the global panic hook.
- Catalog: CRIER noun; DEATHRATTLE/BATTLECRY note on lexicon vs catalog role.
- Lesson: design note on mid-movement reparse.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:11:09 +01:00
Lucas WintherandClaude Opus 5.5 a0cf9be214 feat: module 10 spellgrid
SpellGrid capstone: Part I's card engine and Part II's grid engine joined at
three seams (rules -> aura data, hazard victims -> one destroy Sequence,
Sequence end -> write text, remove the dead, reparse). Three levels with
scripted solutions, a naive-timing test via a harness-only hook that
reverses the END_OF_PHASE list, CLIs in both tracks, the BATTLECRY IS DOUBLE
Expansion Drop, SpellGrid cards and words in course/cards and the catalog,
level schema cards/hand, and tools staging/copying of module levels.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:01:27 +01:00
Lucas WintherandClaude Opus 5.5 1f3359cfe2 feat: module 09 turn pipeline
Module 9 lesson, scenarios, tests (8, both tracks), reference engines
(TURN phase list, conversion, content-registered hazards, win/lost),
WEAK Expansion Drop, harness.md M9 semantics, research notes (WEAK page,
baba-is-auto Game::MovePlayer, X IS NOT X placement reading).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:28:17 +01:00
Lucas WintherandClaude Opus 5.5 bd80cefbef feat: module 08 push chains
Movement planned in full, then committed: a Planner builds a plan
(moving and destroyed ids) by running content's movement responses
(OPEN/SHUT, PUSH, STOP) for every step, rolling back failed branches.
Edge of level blocks; YOU objects move furthest-ahead first; rules are
reparsed once after movement. Harness: move/move_dir(Dir), posOf,
kindsAt. Expansion Drop: PULL as one word plus one content response.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 04:05:42 +01:00
Lucas WintherandClaude Opus 5.5 d993457772 feat: module 07 rule resolution
Adds IS NOT to the Part II parser and a resolution pass (negation, then
identity lock) that turns parsed rules into the rules in force; harness
gains activeRules() and hasProperty(). A leading NOT now breaks the
sentence instead of being ignored (carried from M6 review). Nouns say
which objects they name ("selects"), so the ALL Expansion Drop is one
line of data. Corrects lesson 06's NOT wording; harness.md M7 details.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 03:47:48 +01:00
Lucas WintherandClaude Opus 5.5 68fe9834c3 feat: module 06 parser
First Part II module. The cumulative reference adds a second engine
(src/engine/puzzle: grid, lexer, parser) beside Part I's; nouns and
properties are data in src/content/words.json, and the engine names only
IS/AND/NOT/TEXT and the base rule TEXT IS PUSH. Rules are recompiled from
the board on every change; rules() is a sorted set. Adds the M6 scenarios
and tests (rows, columns, shared IS, AND distribution, stacked text, base
rule), the HOT word as a data-only Expansion Drop, the lesson with the
Part II bridge, and the Rust LevelDef shape in harness.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 03:33:53 +01:00
Lucas WintherandClaude Opus 5.5 e04dc1a11f feat: module 05 assemble
Cards become JSON data in course/cards (one file per card, validated
against card.schema.json and the catalog); the M5 references load them
via registerCards and interpret effects, replacing content closures.
Adds assemble(base, donor, half), the assemble/buffHand effects with an
injected chooser, Fleshshape as the data-only Expansion Drop, and stages
course/cards in verify-references and start-module.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 03:17:21 +01:00
Lucas WintherandClaude Opus 5.5 bcdaca0cd2 feat: module 04 interceptors
Trigger multipliers as aura data on cards, snapshotted by an Aura Update
(Other) after each Death Creation Step and on summon, and applied by one
generic routine (activations) when each queued trigger starts. Baron
Rivendare is content only (stacking "max"); Brann Bronzebeard is the
content-only Expansion Drop. Adds play (now required) and Battlecry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 02:54:37 +01:00
Lucas WintherandClaude Opus 5.5 9c50591d3b feat: module 02 action queue
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 02:30:26 +01:00
Lucas WintherandClaude Sonnet 5.5 9a00b8ac18 feat: workspace templates and harness contract
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-28 23:57:32 +01:00