Commit Graph
9 Commits
Author SHA1 Message Date
Lucas WintherandClaude Opus 5.5 570e5d6826 feat: age-aware solver, verify-levels, seven solver-proved SpellGrid levels (l4-l10)
The solver's position key reads stackAt (each tile oldest first). New tool
tools/verify-levels.mjs checks course/10-spellgrid/levels/proofs.json: each
level's shortest solution, and that it exhausts without its idea (neverRule)
or on the naive engine. Levels 4-10, one course idea each, with
test_10_level_N_solution in both tracks, scenarios and Lesson 10's list;
l1 no longer matches l10, and proofs.json is not listed as a level.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 12:22:58 +01:00
Lucas WintherandClaude Opus 5.5 4eaf24eed2 feat: summoned minions enter the grid in Module 10 (a fourth seam; Clay Golem, Clay Shard)
Summoned records its summoner (the minion whose trigger is resolving) inside
the engine; the harness log is unchanged. When a Sequence ends, SpellGrid
writes spawned text, places each summoned minion with a noun on its
summoner's tile, removes the dead, reparses and syncs rule auras.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 11:35:59 +01:00
Lucas WintherandClaude Opus 5.5 97c64ebee8 feat: log tree from Module 2 (logTree / log_tree); SpellGrid CLIs print Log:
Engine events carry the nesting depth they were recorded at; the harness
prints the log as an indented tree. New tests test_02_log_tree_shows_nesting
and test_03_log_tree_death_phase; both SpellGrid CLIs print the tree of the
last command's Sequences under a Log: line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 10:23:59 +01:00
Lucas WintherandClaude Opus 5.5 06a1b34c5d feat: Module 11 becomes 13; diff-tracks fuzzer; align the two reference tracks
- Rename course/11-break-your-engine to 13-break-your-engine and update every
  link and mention; start-module explains that Module 13 has no tests to start.
- tools/diff-tracks.mjs (npm run diff:tracks): stages both references of a
  module, generates a seeded random SpellGrid level and script per seed, pipes
  it to the Rust and TypeScript CLIs and diffs their output; crashes on one or
  both sides fail. stagePlay takes a module number.
- register_assembled: the TypeScript track compared only the text of an
  existing Assembled card, so a base re-registered with a new cost (or a
  different split) silently rewrote the earlier card. It now compares every
  field the engine reads, as Rust does (Modules 5-10).
  New test_05_assemble_never_rewrites_an_earlier_card.
- SpellGrid CLIs: coordinates and chooser numbers are 1-9 plain digits in both
  tracks (Rust accepted signs, TypeScript accepted "+2", "0x2", "1e0"); Rust
  quotes card names verbatim instead of with Debug escapes; Rust joins the
  minion list with "; " instead of rewriting ", ". Two new CLI tests per track.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 10:08:56 +01:00
Lucas WintherandClaude Fable 5.2 4cb0f3a61f feat: Stress it beat for Modules 6-10, Module 11 (Break your own engine), level solver tool
- lessons 8 and 9 updated for the once-per-move rule, per-object negated
  conversion and the new ordering tests
- tools/solve-spellgrid.mjs: breadth-first search over a SpellGrid level
  with the TypeScript reference; --never-rule and --naive
- README, harness.md and the mentor skill know the new beat and module

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-11 09:32:22 +01:00
Lucas WintherandClaude Opus 5.5 bb98be089a feat(tools): play-spellgrid stages the M10 reference with cards and levels and runs its CLI
Lesson 10 and both M10 reference READMEs now give the real recipe
(node tools/play-spellgrid.mjs <rust|ts> [l1|l2|l3]); root script play:spellgrid.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 19:08:17 +01:00
Lucas WintherandClaude Opus 5.5 0700cac492 docs: accuracy pass
CI / Tool tests and sync-check (push) Successful in 13s
CI / Verify references (all modules, Rust and TS) (push) Successful in 1m29s
CI / Coupling audit on references (push) Successful in 13s
CI / Site build (push) Successful in 22s
CI / Naive engine tests (Module 0) (push) Successful in 32s
Re-verify Teikari article quotes and GDC speaker, soften unsourced
claims (lessons 01, 06, 07, 10), add course-simplification bullets to
lesson 07's differs box, qualify OPEN obstruction wording in research,
and add tools/check-links.mjs (report-only) with npm run check:links.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 18:52:18 +01:00
Lucas WintherandClaude Opus 5.5 6f576940b7 fix: module 10 review round 1 (module-local SpellGrid cards, cast target check, CLI without panic hook)
- SpellGrid cards move to course/10-spellgrid/cards; start-module and
  verify-references stage course/cards plus module-local cards up to the module,
  so M5-M9 workspaces get exactly the pre-M10 card set.
- cast() rejects a chosen-target spell without a target (checkCast/checkPlay);
  new test_10_targeted_spell_needs_target.
- Rust CLI pre-validates instead of swapping the global panic hook.
- Catalog: CRIER noun; DEATHRATTLE/BATTLECRY note on lexicon vs catalog role.
- Lesson: design note on mid-movement reparse.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:11:09 +01:00
Lucas WintherandClaude Opus 5.5 a0cf9be214 feat: module 10 spellgrid
SpellGrid capstone: Part I's card engine and Part II's grid engine joined at
three seams (rules -> aura data, hazard victims -> one destroy Sequence,
Sequence end -> write text, remove the dead, reparse). Three levels with
scripted solutions, a naive-timing test via a harness-only hook that
reverses the END_OF_PHASE list, CLIs in both tracks, the BATTLECRY IS DOUBLE
Expansion Drop, SpellGrid cards and words in course/cards and the catalog,
level schema cards/hand, and tools staging/copying of module levels.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 05:01:27 +01:00