# Module 1 Expansion Drop: playing a card from hand The lesson's [Expansion Drop](../lesson.md#expansion-drop) beat explains the task. This file holds the scenario, the test locations and the check. - Tests: `tests/rust/test_01x.rs` and `tests/ts/test_01x.test.ts`. Copy the one for your track into your workspace's `tests/`. - Reference answer: `solution/rust/src/harness.rs` and `solution/ts/src/harness.ts`. Each is the Module 1 reference harness with `play` filled in. Nothing under `src/engine/` changes. - Check: commit your workspace before you start, then run `node tools/expansion-check.mjs ` from the course repository. It fails if any file under `src/engine/` changed. ## Scenario ### test_01x_play_assigns_order_on_entry - Setup: an empty game (`newGame()`, or `new_game(GameOpts::default())` in Rust). - Action: add a `Test Filler` to player 0's hand (id H). Then summon a `Test Filler` for player 0 (id S). Then `play(H)`. - Assertions: - `zoneOf(H)` is board. - `hand(0)` is empty. - `board(0)` is `[S, H]`: a played card goes to the right end of the board. - `orderOfPlay(H) > orderOfPlay(S)`. H was created before S, but S entered play first.