// Module 4 Expansion Drop: Brann Bronzebeard. Matches expansion/README.md. use engine::harness::*; #[test] fn test_04x_brann_doubles_battlecry() { let mut g = new_game(GameOpts { decks: Some([vec!["Test Filler".to_string(); 5], vec![]]), }); let brann = g.summon("Brann Bronzebeard", 0); let e = g.add_to_hand("Novice Engineer", 0); g.clear_log(); g.play(e); let hand = g.hand(0); assert_eq!(hand.len(), 2); let (c1, c2) = (hand[0], hand[1]); let battlecry = GameEvent::Triggered { source: e, trigger: "battlecry".to_string(), }; assert_eq!( g.log(), vec![ GameEvent::Summoned { id: e }, battlecry.clone(), GameEvent::Drew { player: 0, id: c1 }, battlecry, GameEvent::Drew { player: 0, id: c2 }, ] ); assert_eq!(g.board(0), vec![brann, e]); }