- Rename course/11-break-your-engine to 13-break-your-engine and update every link and mention; start-module explains that Module 13 has no tests to start. - tools/diff-tracks.mjs (npm run diff:tracks): stages both references of a module, generates a seeded random SpellGrid level and script per seed, pipes it to the Rust and TypeScript CLIs and diffs their output; crashes on one or both sides fail. stagePlay takes a module number. - register_assembled: the TypeScript track compared only the text of an existing Assembled card, so a base re-registered with a new cost (or a different split) silently rewrote the earlier card. It now compares every field the engine reads, as Rust does (Modules 5-10). New test_05_assemble_never_rewrites_an_earlier_card. - SpellGrid CLIs: coordinates and chooser numbers are 1-9 plain digits in both tracks (Rust accepted signs, TypeScript accepted "+2", "0x2", "1e0"); Rust quotes card names verbatim instead of with Debug escapes; Rust joins the minion list with "; " instead of rewriting ", ". Two new CLI tests per track. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Module 5 reference engine (TypeScript)
The course's own engine as of the end of Module 5. Every card is now data: a JSON file in the course's card format (course/schema/card.schema.json), and the functions that were card effects in Modules 2–4 are gone. One interpreter turns effects into actions. Assemble builds a new card by replacing half of one card's text with the same half of another's. Module 4's reference was the starting point, so a diff between the two shows what this module adds.
cards/(at the package root; not in this directory): the card data. It is a copy ofcourse/cards/, the single source:tools/verify-references.mjsstages it next to the package, andtools/start-module.mjscopies it into a learner's workspace.src/engine/: generic machinery. Names no cards.card.ts: the card format as TypeScript types (CardDef,Clause,Effect,Target,Aura), and the library. Registering a definition compiles its clauses into triggers, auras and a spell's effects, and marks whether Assemble may offer it (minions with text that were not themselves assembled).TriggerOngainsendOfTurn, which card data may name (Drakkari Enchanter's aura does); the course has no turns, so nothing fires it.effect.ts: the interpreter: one effect plus its context in, actions out. The only code that knows whatdealDamage,draw,summon,assemble,buffHand, ... mean.assemble.ts:assemble(base, donor, half)(list surgery ontextatsplit; throwsAssembleErrorif the text is unchanged), and theassembleeffect, which asks the chooser for a base from the filtered pool, a donor and a half.queue.ts: as in Module 4, plus two actions (assemble,buff). An ability's effects are interpreted and performed one at a time, in printed order.world.ts: as in Module 4, plus card registration, cost, the chooser, andbuff.aura.ts,death.ts,event.ts: unchanged from Module 4.
src/content/index.ts: imports every.jsonfile incards/with Vite'simport.meta.glob. No card is named in TypeScript any more.src/harness.ts: the adapter the course tests call. Module 5 addsregisterCards,assemble,costandsetChooser.
Run it with the module's tests: node tools/verify-references.mjs 05 from the course repository. npm test in this directory alone fails: there is no cards/ here.