Files
systemic-game-design-course/course/10-spellgrid/levels/proofs.json
T
Lucas WintherandClaude Opus 5.5 570e5d6826 feat: age-aware solver, verify-levels, seven solver-proved SpellGrid levels (l4-l10)
The solver's position key reads stackAt (each tile oldest first). New tool
tools/verify-levels.mjs checks course/10-spellgrid/levels/proofs.json: each
level's shortest solution, and that it exhausts without its idea (neverRule)
or on the naive engine. Levels 4-10, one course idea each, with
test_10_level_N_solution in both tracks, scenarios and Lesson 10's list;
l1 no longer matches l10, and proofs.json is not listed as a level.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 12:22:58 +01:00

13 lines
781 B
JSON

[
{ "level": "l1-double-tap", "shortest": 10, "neverRule": "DEATHRATTLE IS DOUBLE" },
{ "level": "l2-spliced-corpse", "shortest": 4 },
{ "level": "l3-simultaneous-paradox", "shortest": 6, "naiveUnsolvable": true },
{ "level": "l4-crossed-out", "shortest": 7, "neverRule": "DEATHRATTLE IS DOUBLE" },
{ "level": "l5-sealed-keg", "shortest": 6, "neverRule": "KEG IS NOT KEG" },
{ "level": "l6-melt-before-defeat", "shortest": 7, "neverRule": "LAVA IS HOT" },
{ "level": "l7-clay-key", "shortest": 9, "neverRule": "SHARD IS OPEN" },
{ "level": "l8-nothing-dies", "shortest": 4, "neverRule": "SHARD IS WIN" },
{ "level": "l9-skull-river", "shortest": 9, "neverRule": "SKULL IS SINK" },
{ "level": "l10-friendly-fire", "shortest": 6, "neverRule": "KNIGHT IS YOU" }
]