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4cb0f3a61f7e64081d1ea85feb0f1ac1fe79a7aa
systemic-game-design-course
/
course
/
03-death-step
T
History
Lucas Winther
and
Claude Fable 5.2
f0aec2f620
docs(lessons): Stress it sections for Modules 2-5; handle-based summon position in Module 3; Brann stacking and tag pair in Module 4
...
Co-Authored-By: Claude Fable 5.2 <
noreply@anthropic.com
>
2026-11-11 09:19:32 +01:00
..
expansion
feat: module 03 death step
2026-10-29 02:42:12 +01:00
reference
fix(reference): Death Events remember a right-hand neighbour, not a board index
2026-11-11 09:15:48 +01:00
tests
fix(reference): Death Events remember a right-hand neighbour, not a board index
2026-11-11 09:15:48 +01:00
lesson.md
docs(lessons): Stress it sections for Modules 2-5; handle-based summon position in Module 3; Brann stacking and tag pair in Module 4
2026-11-11 09:19:32 +01:00
scenarios.md
fix(reference): Death Events remember a right-hand neighbour, not a board index
2026-11-11 09:15:48 +01:00