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systemic-game-design-course/course/05-assemble
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Lucas WintherandClaude Fable 5.2 e907f17937 test: pin ordering decisions the suite did not catch (Modules 5, 8, 9); stepped objects do not block a stack
Mutation runs on the references showed six surviving mutants: a live aura
scan, two turn-phase reorderings, a dropped final parse, and two hazard
reorderings. Each now fails a named test.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-11 09:23:24 +01:00
..
expansion
feat: module 05 assemble
2026-10-29 03:17:21 +01:00
reference
fix(reference): Death Events remember a right-hand neighbour, not a board index
2026-11-11 09:15:48 +01:00
tests
test: pin ordering decisions the suite did not catch (Modules 5, 8, 9); stepped objects do not block a stack
2026-11-11 09:23:24 +01:00
lesson.md
docs(lessons): Stress it sections for Modules 2-5; handle-based summon position in Module 3; Brann stacking and tag pair in Module 4
2026-11-11 09:19:32 +01:00
scenarios.md
test: pin ordering decisions the suite did not catch (Modules 5, 8, 9); stepped objects do not block a stack
2026-11-11 09:23:24 +01:00
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