Logo
Explore Help
Sign In
lucasw89/systemic-game-design-course
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6e95bef5a27a6e0dc39b76d9bf87a8184a73f54f
systemic-game-design-course/course/10-spellgrid
T
History
Lucas WintherandClaude Opus 5.5 bb98be089a feat(tools): play-spellgrid stages the M10 reference with cards and levels and runs its CLI
Lesson 10 and both M10 reference READMEs now give the real recipe
(node tools/play-spellgrid.mjs <rust|ts> [l1|l2|l3]); root script play:spellgrid.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 19:08:17 +01:00
..
cards
fix: module 10 review round 1 (module-local SpellGrid cards, cast target check, CLI without panic hook)
2026-10-29 05:11:09 +01:00
expansion
fix: module 10 review round 1 (module-local SpellGrid cards, cast target check, CLI without panic hook)
2026-10-29 05:11:09 +01:00
levels
feat: module 10 spellgrid
2026-10-29 05:01:27 +01:00
reference
feat(tools): play-spellgrid stages the M10 reference with cards and levels and runs its CLI
2026-10-29 19:08:17 +01:00
tests
fix: module 10 review round 1 (module-local SpellGrid cards, cast target check, CLI without panic hook)
2026-10-29 05:11:09 +01:00
lesson.md
feat(tools): play-spellgrid stages the M10 reference with cards and levels and runs its CLI
2026-10-29 19:08:17 +01:00
scenarios.md
fix: module 10 review round 1 (module-local SpellGrid cards, cast target check, CLI without panic hook)
2026-10-29 05:11:09 +01:00
Powered by Gitea Version: 1.27.3 Page: 17ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API