Baba.undo() restores the level before the last step or move (board snapshot: objects in age order with ids, the id counter, and won; rules recompiled). place clears the history. SpellGrid's undo throws/panics 'not supported'. stackAt / stack_at lists a tile's kinds oldest first, on Baba and SpellGrid. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Module 9 reference engine (Rust)
The course's own engine as of the end of Module 9. Part I's card engine is unchanged, and all of its tests still pass. The Part II engine in src/engine/puzzle/ now plays a whole turn: movement, parse, conversion, parse, hazards, win, parse. Module 8's reference was the starting point, so a diff between the two shows what this module adds.
cards/(at the crate root; not in this directory): Part I's card data, a copy ofcourse/cards/staged bytools/verify-references.mjs. Part II doesn't read it.src/engine/puzzle/: the Part II engine. It names no noun: the engine's own words are the operatorsIS,AND,NOT, the meta-nounTEXT, the propertyPUSHof the base ruleTEXT IS PUSH, the propertyYOU, which picks the objects that move, and from Module 9 the propertiesWIN(the win check) andFLOAT(which objects share a tile).turn.rs(new): the turn.Phase,TURN(the phases in order) andHazard(content's rule for what destroys what).level.rs: a level in play. Module 9 addsLevel::step, which runs the phases ofTURN; the conversion phase (X IS Yin place,X IS Xlocks,X IS NOT Xdeletes, and... IS NOT Ykeeps every object it names from becoming aY, ashas_propertysettles negation per object); the hazards phase, which runs content's hazards in order; the win check;Level::sharing(the other objects on a tile at the same float level);wonandlost.Level::newtakes the hazards.move_youis now movement, then a reparse.Level::undoputs back the snapshot saved before the lastmove_youorstep(a clone of the board, andwon) and reparses;placeclears the history.grid.rs: Module 9 addsBoard::set_kind.word.rs: Module 9 addsLexicon::thing_named(what a conversion into a noun makes).movement.rs,parse.rs,resolve.rs: unchanged.mod.rs: the module's exports.
- The rest of
src/engine/: Part I, unchanged. src/content/hazards.rs(new) andsrc/content/mod.rs: the hazards, in the order the engine runs them:SINK,HOT/MELT,DEFEAT. What destroys what at the end of a turn is content, not engine.src/content/movement.rs: unchanged.src/content/words.json: Module 9 addsHOT,MELT,SINK,DEFEATandFLOAT, andALL, the Module 7 Expansion Drop, which the Module 9 tests need.src/harness.rs: the adapter the course tests call. Module 9 addsBaba::step,Baba::won,Baba::lostandBaba::undo.
Run it with the module's tests: node tools/verify-references.mjs 09 from the course repository.