Files
systemic-game-design-course/mentor
Lucas WintherandClaude Opus 5.5 78862d1a1f feat: mutation check, scenario runner and designer capstone; CI jobs; Module 13 brought up to date
- tools/mutation-check.mjs with tools/mutants.json: thirteen mutants against the
  Module 12 TypeScript reference (the eight of Module 13's first table, plus
  Armor before redirect, conditions at parse time, no defender priority, and the
  summon seam's noun check); all killed.
- tools/run-scenario.mjs with tools/scenario/run.ts: a designer's cards, words
  and seam words as data, played on the Module 10 TypeScript reference.
- course/10-spellgrid/designer-capstone.md and designer-example/ (output.txt
  is checked against the tool's output in the tools tests).
- CI: diff-tracks (300 seeds), mutation-check, verify-levels.
- Module 13: the mutation table is the tool's output; differential testing,
  undo and the solver sections describe the repository as it is. Lesson 10
  says what the level proofs prove for levels 6, 8 and 9.
- schema.mjs: a value that matches no oneOf branch is reported against the
  branch its const fields pick.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 13:58:45 +01:00
..
2026-10-29 05:13:44 +01:00

Mentor path

Take the course with an AI agent as a Socratic mentor. The agent asks, you build: it never writes your engine or content, releases hints one tier at a time, and holds you to the Zero-Coupling Law with the course's tools.

SKILL.md is an Agent Skill (Claude Code compatible). It contains only teaching rules; the curriculum is read from the course repository.

Install

mkdir -p ~/.claude/skills
cp -r mentor ~/.claude/skills/systemic-design-mentor

Use

  1. Clone this repository. Copy workspace-template/<rust|ts> to a directory of your own and put it under git (see Module 0).
  2. Open your agent in your workspace, not the course repository, and say: "start the systemic design course".
  3. The mentor asks once for the course repository path and stores it in the workspace file .course-progress.json: { "courseRoot": "...", "module": "04", "beat": "Build", "hintsUsed": 1, "expansionBase": "<git ref>" }. Add it to your .gitignore.

The mentor runs tools/start-module.mjs, tools/coupling-audit.mjs and tools/expansion-check.mjs from the course repository against your workspace. It may read and test your code but will not edit engineDirs, contentDirs or the harness. Ask it "does the real game do X" and it answers only from the lesson's cited sources, or says the course does not cover it.

Module 0 uses naive-engine/ rather than the workspace, so no tests are copied for it.