Files
systemic-game-design-course/course/08-push-chains/reference/ts/vitest.config.ts
T
Lucas WintherandClaude Opus 5.5 bd80cefbef feat: module 08 push chains
Movement planned in full, then committed: a Planner builds a plan
(moving and destroyed ids) by running content's movement responses
(OPEN/SHUT, PUSH, STOP) for every step, rolling back failed branches.
Edge of level blocks; YOU objects move furthest-ahead first; rules are
reparsed once after movement. Harness: move/move_dir(Dir), posOf,
kindsAt. Expansion Drop: PULL as one word plus one content response.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-29 04:05:42 +01:00

6 lines
149 B
TypeScript

import { defineConfig } from "vitest/config";
export default defineConfig({
test: { include: ["tests/**/*.test.ts"], passWithNoTests: true },
});