Files
systemic-game-design-course/tools/play-spellgrid.mjs
T
Lucas WintherandClaude Opus 5.5 bb98be089a feat(tools): play-spellgrid stages the M10 reference with cards and levels and runs its CLI
Lesson 10 and both M10 reference READMEs now give the real recipe
(node tools/play-spellgrid.mjs <rust|ts> [l1|l2|l3]); root script play:spellgrid.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-29 19:08:17 +01:00

97 lines
4.6 KiB
JavaScript

#!/usr/bin/env node
// Play the SpellGrid capstone (Module 10) on the command line, using the course's reference engine.
//
// node tools/play-spellgrid.mjs <rust|ts> [level] [--dir <dir>] [--stage-only]
// npm run play:spellgrid -- rust l1
//
// Stages course/10-spellgrid/reference/<lang> with its card data (course/cards plus
// course/10-spellgrid/cards) and course/10-spellgrid/levels into <dir> (default: a new temp
// directory), installs the TypeScript dependencies if needed, then runs the CLI in that
// directory. `level` is a level of course/10-spellgrid/levels by name or prefix (`l1`,
// `l2-spliced-corpse`), or a path to a level file; default `l1`. With --stage-only it prints
// the command instead of running it. Commands are read from stdin, so a script can be piped in.
import { cpSync, existsSync, mkdirSync, mkdtempSync, readdirSync, writeFileSync } from "node:fs";
import { spawnSync } from "node:child_process";
import { tmpdir } from "node:os";
import { basename, join, resolve } from "node:path";
import { cardDirs, fail, isMain, moduleDirs } from "./lib.mjs";
const MODULE = "10";
const MARKER = ".play-spellgrid";
const COMMANDS = {
rust: (level) => ["cargo", ["run", "--quiet", "--bin", "spellgrid", "--", level]],
ts: (level) => ["npx", ["tsx", "src/cli.ts", level]],
};
export function parseArgs(argv) {
const opts = { lang: null, level: "l1", dir: null, stageOnly: false };
const rest = [];
for (let i = 0; i < argv.length; i++) {
if (argv[i] === "--dir") opts.dir = argv[++i];
else if (argv[i] === "--stage-only") opts.stageOnly = true;
else rest.push(argv[i]);
}
[opts.lang, opts.level = "l1"] = rest;
return opts;
}
/** The level file to play: a path that exists, else a level of the module by name or prefix. */
export function resolveLevel(levelsDir, level) {
if (existsSync(level) && level.endsWith(".json")) return { path: resolve(level), staged: false };
const files = existsSync(levelsDir) ? readdirSync(levelsDir).filter((f) => f.endsWith(".json")).sort() : [];
const match = files.find((f) => f === level || f === `${level}.json`) ??
files.find((f) => f.startsWith(`${level}-`));
if (!match) return null;
return { path: join("levels", match), staged: true };
}
/** Copy the reference, its cards and the levels into `dir`. Returns `dir`. */
export function stagePlay(lang, dir) {
const mod = moduleDirs().find((m) => m.num === MODULE);
if (!mod) fail(`no module ${MODULE} in the course`);
const ref = join(mod.path, "reference", lang);
if (!existsSync(ref)) fail(`no ${lang} reference in ${mod.path}`);
if (dir) {
if (existsSync(dir) && readdirSync(dir).length && !existsSync(join(dir, MARKER))) {
fail(`${dir} is not empty and was not staged by play-spellgrid; give an empty or new directory`);
}
mkdirSync(dir, { recursive: true });
} else {
dir = mkdtempSync(join(tmpdir(), `spellgrid-${lang}-`));
}
cpSync(ref, dir, { recursive: true });
for (const cards of cardDirs(MODULE)) cpSync(cards, join(dir, "cards"), { recursive: true });
if (existsSync(join(mod.path, "levels"))) cpSync(join(mod.path, "levels"), join(dir, "levels"), { recursive: true });
writeFileSync(join(dir, MARKER), `${lang}\n`);
return dir;
}
function main() {
const opts = parseArgs(process.argv.slice(2));
if (!COMMANDS[opts.lang]) fail("usage: play-spellgrid.mjs <rust|ts> [level] [--dir <dir>] [--stage-only]");
const dir = resolve(stagePlay(opts.lang, opts.dir));
const level = resolveLevel(join(dir, "levels"), opts.level);
if (!level) {
const names = readdirSync(join(dir, "levels")).filter((f) => f.endsWith(".json")).map((f) => basename(f, ".json"));
fail(`no level "${opts.level}". Levels: ${names.join(", ")}`);
}
if (opts.lang === "ts" && !existsSync(join(dir, "node_modules"))) {
console.error(`Installing the TypeScript reference's dependencies in ${dir} ...`);
const r = spawnSync("npm", ["install", "--no-audit", "--no-fund", "--loglevel=error"], { cwd: dir, stdio: ["ignore", "inherit", "inherit"] });
if (r.status !== 0) fail("npm install failed");
}
const [cmd, args] = COMMANDS[opts.lang](level.path);
const shown = `cd ${dir} && ${cmd} ${args.map((a) => (/\s/.test(a) ? JSON.stringify(a) : a)).join(" ")}`;
if (opts.stageOnly) {
console.log(`Staged the Module ${MODULE} ${opts.lang} reference in ${dir}. Play with:\n ${shown}`);
return;
}
console.error(`Staged in ${dir} (re-run there with: ${shown})`);
console.error("w a s d: one turn; c <card> [x y]: cast or play a card; q: quit.\n");
const r = spawnSync(cmd, args, { cwd: dir, stdio: "inherit" });
process.exit(r.status ?? 1);
}
if (isMain(import.meta.url)) main();