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systemic-game-design-course/course/04-interceptors
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Lucas WintherandClaude Fable 5.2 f0aec2f620 docs(lessons): Stress it sections for Modules 2-5; handle-based summon position in Module 3; Brann stacking and tag pair in Module 4
Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-11 09:19:32 +01:00
..
expansion
feat: module 04 interceptors
2026-10-29 02:54:37 +01:00
reference
fix(reference): Death Events remember a right-hand neighbour, not a board index
2026-11-11 09:15:48 +01:00
tests
fix: module 04 review round 1 (golem order, lesson accuracy)
2026-10-29 02:58:58 +01:00
lesson.md
docs(lessons): Stress it sections for Modules 2-5; handle-based summon position in Module 3; Brann stacking and tag pair in Module 4
2026-11-11 09:19:32 +01:00
scenarios.md
fix: module 04 review round 1 (golem order, lesson accuracy)
2026-10-29 02:58:58 +01:00
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