Files
systemic-game-design-course/course/10-spellgrid/cards/clay-golem.json
T
Lucas WintherandClaude Opus 5.5 4eaf24eed2 feat: summoned minions enter the grid in Module 10 (a fourth seam; Clay Golem, Clay Shard)
Summoned records its summoner (the minion whose trigger is resolving) inside
the engine; the harness log is unchanged. When a Sequence ends, SpellGrid
writes spawned text, places each summoned minion with a noun on its
summoner's tile, removes the dead, reparses and syncs rule auras.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 11:35:59 +01:00

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{
"name": "Clay Golem",
"type": "minion",
"cost": 2,
"attack": 2,
"health": 2,
"noun": "GOLEM",
"split": 1,
"text": [
{
"kind": "trigger",
"on": "deathrattle"
},
{
"kind": "effect",
"effect": {
"type": "summon",
"card": "Clay Shard",
"count": 1
}
}
],
"game": "spellgrid"
}