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systemic-game-design-course/course/11-conditions/reference/ts/vitest.config.ts
T
Lucas WintherandClaude Opus 5.5 34c655c1a4 feat: Module 11, Conditions (NOUN ON NOUN IS ..., checked per object at use; NEAR as the Expansion Drop)
Adds course/11-conditions: lesson, scenarios, nine test_11 tests in both
tracks, the cumulative reference (Module 10's plus conditions) and the NEAR
drop. The engine learns a condition role, rules carry conditions, and
Level.hasProperty and conversion evaluate content's condition checks against
the board whenever a rule is used. Resolution pairs only rules with the same
conditions. Catalog, harness contract, research notes and the diff-tracks
generator follow.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-11 13:00:26 +01:00

6 lines
149 B
TypeScript

import { defineConfig } from "vitest/config";
export default defineConfig({
test: { include: ["tests/**/*.test.ts"], passWithNoTests: true },
});