Add cancel + progress UI, EngineToggle, and Docker deployment
This commit is contained in:
+220
-43
@@ -2,6 +2,7 @@ import { useEffect, useRef, useState } from "react";
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import "./index.css";
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import { AuthForms } from "./components/AuthForms";
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import { EngineToggle } from "./components/EngineToggle";
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import { FileDropzone } from "./components/FileDropzone";
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import { LiveControls, type LiveStatus } from "./components/LiveControls";
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import { ModelLoadProgress } from "./components/ModelLoadProgress";
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@@ -9,6 +10,17 @@ import { ModelPicker } from "./components/ModelPicker";
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import { TranscriptView } from "./components/TranscriptView";
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import { TranscriptionOptions } from "./components/TranscriptionOptions";
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import { decodeAudioFile } from "./lib/audio";
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import {
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BrowserEngine,
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ServerEngine,
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fetchServerEngineStatus,
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loadEngineChoice,
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saveEngineChoice,
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type Engine,
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type EngineKind,
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type ServerEngineStatus,
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} from "./lib/engine";
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import { useAuth } from "./lib/useAuth";
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import { LIVE_TUNING, LiveTranscriber, type LiveTranscribeResult } from "./lib/live";
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import { startMicCapture, type MicCapture } from "./lib/mic";
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import { getDownloadedModels } from "./lib/modelCache";
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@@ -64,11 +76,25 @@ export function App() {
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// audio to the (fresh) worker. Decoding itself cannot be aborted.
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const fileRun = useRef(0);
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// Engine plumbing (M5, D-010). The BrowserEngine is bound to the worker's
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// lifetime (recreated together on cancel); the ServerEngine is stateless
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// and lives for the app. A server run's fetch is cancelled via abortRef.
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const browserEngineRef = useRef<BrowserEngine | null>(null);
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const serverEngineRef = useRef<ServerEngine | null>(null);
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const abortRef = useRef<AbortController | null>(null);
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const [busy, setBusy] = useState(false);
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// Which engine the current file run uses; null while idle. Server runs
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// don't need the browser model, so parts of the UI key off this.
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const [runEngine, setRunEngine] = useState<EngineKind | null>(null);
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const [decoding, setDecoding] = useState(false);
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const [loadStarted, setLoadStarted] = useState(false);
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const [loadProgress, setLoadProgress] = useState(initialLoadProgress);
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const [partialText, setPartialText] = useState("");
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const [transcribeProgress, setTranscribeProgress] = useState<{
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processedSeconds: number;
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totalSeconds: number;
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} | null>(null);
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const [result, setResult] = useState<TranscriptResult | null>(null);
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const [error, setError] = useState<string | null>(null);
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const [fileName, setFileName] = useState<string | null>(null);
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@@ -91,6 +117,15 @@ export function App() {
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const [swControlled, setSwControlled] = useState(false);
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const [applyUpdate, setApplyUpdate] = useState<(() => void) | null>(null);
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// Session + engine choice (M4/M5). One useAuth for the whole app — the
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// header forms and the EngineToggle must agree on the session. The choice
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// persists across reloads; it only takes effect while signed in AND the
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// deployment reports the server engine available (anonymous-first: logged
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// out, everything runs on-device exactly as before).
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const auth = useAuth();
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const [engineChoice, setEngineChoice] = useState<EngineKind>(() => loadEngineChoice());
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const [serverStatus, setServerStatus] = useState<ServerEngineStatus | null>(null);
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function refreshDownloaded() {
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// Downloaded badges (D-005): query Cache Storage for cached weights.
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getDownloadedModels(MODEL_IDS).then(setDownloaded, () => {});
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@@ -109,9 +144,28 @@ export function App() {
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liveRef.current = null;
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workerRef.current?.terminate();
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workerRef.current = null;
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browserEngineRef.current = null;
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abortRef.current?.abort();
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abortRef.current = null;
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};
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}, []);
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// Probe server-engine availability once a session exists (the endpoint is
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// auth-guarded, so probing while anonymous is pointless). Never rejects.
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useEffect(() => {
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if (!auth.user) {
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setServerStatus(null);
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return;
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}
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let cancelled = false;
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fetchServerEngineStatus().then((status) => {
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if (!cancelled) setServerStatus(status);
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});
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return () => {
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cancelled = true;
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};
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}, [auth.user]);
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function takeLiveRequest(requestId: string | undefined) {
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if (requestId === undefined) return undefined;
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const pending = pendingLive.current.get(requestId);
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@@ -146,13 +200,24 @@ export function App() {
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setPartialText((text) => text + message.text);
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}
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break;
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case "transcribe-progress":
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// File flow only — live passes never carry progress (D-016).
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if (message.requestId === undefined) {
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setTranscribeProgress({
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processedSeconds: message.processedSeconds,
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totalSeconds: message.totalSeconds,
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});
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}
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break;
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case "result": {
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const pending = takeLiveRequest(message.requestId);
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if (pending) {
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pending.resolve({ text: message.text, chunks: message.chunks });
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} else if (message.requestId === undefined) {
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setResult({ text: message.text, chunks: message.chunks });
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setTranscribeProgress(null);
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setBusy(false);
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setRunEngine(null);
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}
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break;
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}
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@@ -160,9 +225,13 @@ export function App() {
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const pending = takeLiveRequest(message.requestId);
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if (pending) {
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pending.reject(new Error(message.message));
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} else {
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} else if (message.requestId === undefined) {
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// Load-stage failures and legacy id-less passes. Engine-routed
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// file passes carry an id and surface through the engine promise.
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setError(message.message);
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setTranscribeProgress(null);
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setBusy(false);
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setRunEngine(null);
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}
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break;
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}
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@@ -179,6 +248,9 @@ export function App() {
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setBusy(false);
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});
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workerRef.current = worker;
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// The BrowserEngine shares this worker and only sees its own request ids
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// (engine-*), so it coexists with the live loop's live-* ids above.
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browserEngineRef.current = new BrowserEngine(worker);
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return worker;
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}
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@@ -205,6 +277,7 @@ export function App() {
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setModelId(nextModelId);
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setActiveDevice(null);
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setPartialText("");
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setTranscribeProgress(null);
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setResult(null);
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startLoad(nextModelId, devicePreference);
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}
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@@ -219,78 +292,146 @@ export function App() {
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}
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/**
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* Cancel the in-flight file transcription (D-018). Transformers.js has no
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* abort API for a running `asr()` call — and on the WASM backend the pass
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* Cancel the in-flight file transcription (D-018). Browser runs: no abort
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* API exists for a running `asr()` call — and on the WASM backend the pass
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* blocks the worker's event loop, so even a "cancel" message would sit
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* unread until the pass finished. Terminating the worker is the only
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* reliable preemption; it also aborts an in-flight model download. The next
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* run spawns a fresh worker and reloads the pipeline — cheap, because the
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* weights stay in the browser Cache API (D-005).
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* weights stay in the browser Cache API (D-005). Server runs: abort the
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* `/api/transcribe` fetch (the server cancels the sidecar pass, D-011) and
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* leave the worker — and its loaded pipeline — untouched.
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*/
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function cancelTranscription() {
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if (!busy) return;
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fileRun.current++; // any decode still running is now stale
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workerRef.current?.terminate();
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workerRef.current = null;
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const cancelled = new Error("Transcription cancelled.");
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if (runEngine === "server") {
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abortRef.current?.abort();
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abortRef.current = null;
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} else {
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browserEngineRef.current?.failAll(cancelled);
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browserEngineRef.current = null;
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workerRef.current?.terminate();
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workerRef.current = null;
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// The worker (and any pipeline / partial download) is gone — reset the
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// load state so the next transcription reloads from a clean slate.
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setLoadStarted(false);
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setLoadProgress(initialLoadProgress);
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setActiveDevice(null);
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}
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// The file flow never has live passes pending, but if anything is in the
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// map (defensive), unblock it so nothing awaits a dead worker forever.
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const cancelled = new Error("Transcription cancelled.");
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for (const pending of pendingLive.current.values()) pending.reject(cancelled);
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pendingLive.current.clear();
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setBusy(false);
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setRunEngine(null);
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setPartialText("");
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setTranscribeProgress(null);
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setResult(null);
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setFileName(null);
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setError(null);
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// The worker (and any pipeline / partial download) is gone — reset the
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// load state so the next transcription reloads from a clean slate.
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setLoadStarted(false);
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setLoadProgress(initialLoadProgress);
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setActiveDevice(null);
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}
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async function handleFile(file: File) {
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if (busy || liveStatus !== "idle") return;
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const run = ++fileRun.current;
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// The toggle's choice only takes effect with a session and an available
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// server engine (D-010); everything else runs on-device as always.
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const useServer =
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engineChoice === "server" &&
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auth.user !== null &&
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serverStatus?.available === true;
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setBusy(true);
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setRunEngine(useServer ? "server" : "browser");
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setError(null);
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setPartialText("");
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setTranscribeProgress(null);
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setResult(null);
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setFileName(file.name);
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// Kick off the (idempotent) model load immediately so the download runs
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// while we decode the audio locally.
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const worker = ensureWorker();
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if (!loadStarted) {
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startLoad(modelId, devicePreference);
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let engine: Engine;
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if (useServer) {
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engine = serverEngineRef.current ??= new ServerEngine();
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} else {
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postToWorker(worker, { type: "load", modelId, device: devicePreference });
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// Kick off the (idempotent) model load immediately so the download runs
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// while we decode the audio locally. Server runs skip this — they don't
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// need the browser pipeline.
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ensureWorker();
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if (!loadStarted) {
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startLoad(modelId, devicePreference);
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} else {
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postToWorker(workerRef.current!, {
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type: "load",
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modelId,
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device: devicePreference,
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});
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}
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engine = browserEngineRef.current!;
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}
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const multilingual = getModel(modelId)?.multilingual ?? false;
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// Decoded entirely on-device via Web Audio (D-012); for browser runs the
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// audio never touches the network (Architecture.md §5) — server runs
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// upload the decoded PCM, which is the point of the toggle.
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setDecoding(true);
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let audio: Float32Array;
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try {
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// Decoded entirely on-device via Web Audio (D-012); the audio never
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// touches the network (Architecture.md §5).
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const audio = await decodeAudioFile(file);
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if (fileRun.current !== run) return; // cancelled while decoding (D-018)
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// Transfer the buffer to the worker — zero copy. Language/task only
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// apply to multilingual models; `.en` variants take neither.
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postToWorker(
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worker,
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multilingual
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? { type: "transcribe", audio, language, task }
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: { type: "transcribe", audio },
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[audio.buffer as ArrayBuffer],
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);
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audio = await decodeAudioFile(file);
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} catch (decodeError) {
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if (fileRun.current !== run) return; // this run was already cancelled
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setError(decodeError instanceof Error ? decodeError.message : String(decodeError));
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setBusy(false);
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if (fileRun.current === run) {
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setError(
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decodeError instanceof Error ? decodeError.message : String(decodeError),
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);
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setBusy(false);
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setRunEngine(null);
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}
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return;
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} finally {
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setDecoding(false);
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}
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if (fileRun.current !== run) return; // cancelled while decoding (D-018)
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// Server runs cancel by aborting the fetch (D-018 amendment); browser
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// runs cancel by terminating the worker, which rejects the promise via
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// BrowserEngine.failAll.
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const controller = useServer ? new AbortController() : null;
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abortRef.current = controller;
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try {
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const outcome = await engine.transcribe(audio, {
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// Language/task only apply to multilingual models; `.en` variants
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// take neither. The browser engine ignores modelId (worker holds it).
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modelId,
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...(multilingual && { language, task }),
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onPartial: (fragment) => {
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if (fileRun.current === run) setPartialText((text) => text + fragment);
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},
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...(!useServer && {
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onProgress: (progress: { processedSeconds: number; totalSeconds: number }) => {
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if (fileRun.current === run) setTranscribeProgress(progress);
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},
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}),
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...(controller && { signal: controller.signal }),
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});
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if (fileRun.current !== run) return; // cancelled mid-pass
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setResult(outcome);
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setTranscribeProgress(null);
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setBusy(false);
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setRunEngine(null);
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} catch (transcribeError) {
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if (fileRun.current !== run) return; // cancellation rejections are expected
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setError(
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transcribeError instanceof Error
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? transcribeError.message
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: String(transcribeError),
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);
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setTranscribeProgress(null);
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setBusy(false);
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setRunEngine(null);
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} finally {
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if (abortRef.current === controller) abortRef.current = null;
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}
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}
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// -------------------------------------------------------------------------
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@@ -381,8 +522,13 @@ export function App() {
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const model = getModel(modelId);
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const modelReady = loadProgress.ready;
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const showModelProgress = loadStarted && !modelReady && !error;
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const transcribing = busy && !decoding && modelReady;
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// Server runs never load the browser model, so they are "transcribing" the
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// moment decoding ends.
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const transcribing = busy && !decoding && (runEngine === "server" || modelReady);
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const liveActive = liveStatus !== "idle";
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// What the next file run will use (mirrors handleFile's decision).
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const serverSelected =
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engineChoice === "server" && auth.user !== null && serverStatus?.available === true;
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return (
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<main className="app">
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@@ -398,7 +544,7 @@ export function App() {
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unobtrusive "Sign in" button — everything else is unchanged.
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Renders nothing until the /me probe confirms the server has auth
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enabled (runtime flag, D-015). */}
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<AuthForms />
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<AuthForms auth={auth} />
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</header>
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<ModelPicker
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@@ -423,6 +569,20 @@ export function App() {
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/>
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)}
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{/* Engine toggle (M5, D-010): signed-in users choose where uploaded
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files are transcribed. Live mode always stays on-device (D-016). */}
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{auth.user && (
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<EngineToggle
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choice={engineChoice}
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onChoice={(choice) => {
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setEngineChoice(choice);
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saveEngineChoice(choice);
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}}
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status={serverStatus}
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disabled={busy || liveActive}
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/>
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)}
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<FileDropzone onFile={handleFile} disabled={busy || liveActive} />
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<LiveControls
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@@ -436,6 +596,17 @@ export function App() {
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<p className="file-name">
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File: <strong>{fileName}</strong>
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{decoding && " — decoding audio…"}
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{busy && (
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// Cancel the whole run (D-018): decode, pending model download,
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// or the transcription pass itself.
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<button
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type="button"
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className="cancel-button"
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onClick={cancelTranscription}
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>
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Cancel
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</button>
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)}
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</p>
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)}
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@@ -454,6 +625,10 @@ export function App() {
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tentativeText={liveActive ? liveTentative : ""}
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result={result}
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transcribing={liveActive || transcribing}
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progress={liveActive ? null : transcribeProgress}
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placeholder={
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liveActive ? "Listening for the first words…" : "Processing audio…"
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}
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activeLabel={
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liveStatus === "stopping"
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? "Finishing up…"
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@@ -482,13 +657,15 @@ export function App() {
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<footer className="app-footer">
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<p>
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Model: <code>{modelId}</code> · Engine:{" "}
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{activeDevice === "webgpu"
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? "WebGPU (on-device)"
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: activeDevice === "webnn"
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? "WebNN (on-device)"
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: activeDevice === "wasm"
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? "WASM (on-device)"
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: "on-device — backend selected on first load"}
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{serverSelected
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? "server (faster-whisper) — files upload to this deployment"
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: activeDevice === "webgpu"
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? "WebGPU (on-device)"
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: activeDevice === "webnn"
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? "WebNN (on-device)"
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: activeDevice === "wasm"
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? "WASM (on-device)"
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: "on-device — backend selected on first load"}
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</p>
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</footer>
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</main>
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Reference in New Issue
Block a user