Agent completed work jubii

This commit is contained in:
Lucas Winther
2026-07-09 08:07:32 +02:00
parent 6466d3a45c
commit eb72a2e646
29 changed files with 2051 additions and 0 deletions
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/**
* Typed postMessage protocol between the UI and the inference Web Worker
* (Decisions.md D-003). Shared by `src/worker/inference.worker.ts` and the UI.
*
* Everything in this file must stay free of browser/worker globals so it can
* be unit-tested with `bun test`.
*/
/** Devices supported by the worker. M1 is WASM-only; M2 adds "webgpu" (D-004). */
export type InferenceDevice = "wasm";
// ---------------------------------------------------------------------------
// UI → worker
// ---------------------------------------------------------------------------
export interface LoadMessage {
type: "load";
/** Hugging Face Hub model id, e.g. "onnx-community/whisper-tiny.en". */
modelId: string;
device: InferenceDevice;
}
export interface TranscribeMessage {
type: "transcribe";
/**
* Mono PCM at 16 kHz (see src/lib/audio.ts). The underlying ArrayBuffer
* should be passed as a transferable for zero-copy handoff.
*/
audio: Float32Array;
}
export type UiToWorkerMessage = LoadMessage | TranscribeMessage;
// ---------------------------------------------------------------------------
// Worker → UI
// ---------------------------------------------------------------------------
/**
* Model download / initialization progress. Mirrors the Transformers.js
* `progress_callback` events we care about; `status: "ready"` marks the end
* of a successful load.
*/
export type LoadProgressMessage =
| { type: "load-progress"; status: "initiate"; file: string }
| { type: "load-progress"; status: "download"; file: string }
| {
type: "load-progress";
status: "progress";
file: string;
/** Bytes downloaded so far. */
loaded: number;
/** Total bytes for this file. */
total: number;
/** Percentage in [0, 100]. */
progress: number;
}
| { type: "load-progress"; status: "done"; file: string }
| { type: "load-progress"; status: "ready" };
/** Incremental transcript fragment — append to the text streamed so far. */
export interface PartialMessage {
type: "partial";
text: string;
}
/** One timestamped segment of the final transcript. */
export interface TranscriptChunk {
text: string;
/** [start, end] in seconds; end may be null if Whisper never closed the segment. */
timestamp: [number, number | null];
}
export interface ResultMessage {
type: "result";
text: string;
chunks: TranscriptChunk[];
}
export interface ErrorMessage {
type: "error";
stage: "load" | "transcribe";
message: string;
}
export type WorkerToUiMessage =
| LoadProgressMessage
| PartialMessage
| ResultMessage
| ErrorMessage;
// ---------------------------------------------------------------------------
// Runtime guards (postMessage data arrives untyped)
// ---------------------------------------------------------------------------
function isRecord(value: unknown): value is Record<string, unknown> {
return typeof value === "object" && value !== null;
}
export function isUiToWorkerMessage(value: unknown): value is UiToWorkerMessage {
if (!isRecord(value)) return false;
switch (value.type) {
case "load":
return typeof value.modelId === "string" && value.device === "wasm";
case "transcribe":
return value.audio instanceof Float32Array;
default:
return false;
}
}
export function isWorkerToUiMessage(value: unknown): value is WorkerToUiMessage {
if (!isRecord(value)) return false;
switch (value.type) {
case "load-progress":
switch (value.status) {
case "initiate":
case "download":
case "done":
return typeof value.file === "string";
case "progress":
return (
typeof value.file === "string" &&
typeof value.loaded === "number" &&
typeof value.total === "number" &&
typeof value.progress === "number"
);
case "ready":
return true;
default:
return false;
}
case "partial":
return typeof value.text === "string";
case "result":
return typeof value.text === "string" && Array.isArray(value.chunks);
case "error":
return (
typeof value.message === "string" &&
(value.stage === "load" || value.stage === "transcribe")
);
default:
return false;
}
}
// ---------------------------------------------------------------------------
// Load-progress accumulation (pure; drives the download progress UI)
// ---------------------------------------------------------------------------
export interface FileProgress {
file: string;
loaded: number;
total: number;
done: boolean;
}
export interface LoadProgressState {
/** Per-file progress, keyed by file name, in first-seen order. */
files: Record<string, FileProgress>;
/** True once the pipeline reported ready. */
ready: boolean;
}
export const initialLoadProgress: LoadProgressState = { files: {}, ready: false };
/** Fold one load-progress message into the accumulated state. Pure. */
export function applyLoadProgress(
state: LoadProgressState,
message: LoadProgressMessage,
): LoadProgressState {
if (message.status === "ready") {
return { ...state, ready: true };
}
const previous = state.files[message.file];
const next: FileProgress = {
file: message.file,
loaded: previous?.loaded ?? 0,
total: previous?.total ?? 0,
done: previous?.done ?? false,
};
if (message.status === "progress") {
next.loaded = message.loaded;
next.total = message.total;
} else if (message.status === "done") {
next.done = true;
if (next.total > 0) next.loaded = next.total;
}
return { ...state, files: { ...state.files, [message.file]: next } };
}