Prefer WASM on firefox cause WebGPU is incredibly slow there.
This commit is contained in:
+161
-11
@@ -78,6 +78,22 @@ export function App() {
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// audio to the (fresh) worker. Decoding itself cannot be aborted.
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const fileRun = useRef(0);
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// Accelerator failures learned this session (D-025), keyed
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// "modelId::preference" → the explicit device to load with instead, so
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// repeat loads skip the doomed accelerator attempt (and its restart)
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// entirely. Session-only on purpose: a browser update may fix the backend.
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const deviceOverrides = useRef(new Map<string, InferenceDevice>());
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// Resolves when the current browser-engine load reports ready (rejects on
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// load failure/cancel). Transcribe posts await it, so no request is ever
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// queued inside a worker that a load-restart (D-025) is about to terminate
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// — its audio buffer would die with the worker.
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const loadGate = useRef<{
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promise: Promise<void>;
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resolve: () => void;
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reject: (error: Error) => void;
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} | null>(null);
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// Engine plumbing (M5, D-010). The BrowserEngine is bound to the worker's
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// lifetime (recreated together on cancel); the ServerEngine is stateless
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// and lives for the app. A server run's fetch is cancelled via abortRef.
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@@ -113,6 +129,8 @@ export function App() {
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DEFAULT_DEVICE_PREFERENCE,
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);
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const [activeDevice, setActiveDevice] = useState<InferenceDevice | null>(null);
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// WASM thread count ort actually got (D-025 observability); null until ready.
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const [activeThreads, setActiveThreads] = useState<number | null>(null);
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const [language, setLanguage] = useState(AUTO_LANGUAGE);
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const [task, setTask] = useState<WhisperTask>(DEFAULT_TASK);
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const [downloaded, setDownloaded] = useState<ReadonlySet<string>>(new Set());
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@@ -173,6 +191,36 @@ export function App() {
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};
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}, [auth.user]);
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function overrideKey(forModelId: string, preference: DevicePreference): string {
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return `${forModelId}::${preference}`;
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}
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/** Device to actually load with — the preference unless D-025 learned better. */
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function effectiveDevice(
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forModelId: string,
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preference: DevicePreference,
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): DevicePreference {
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return deviceOverrides.current.get(overrideKey(forModelId, preference)) ?? preference;
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}
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function newLoadGate(): void {
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let resolve!: () => void;
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let reject!: (error: Error) => void;
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const promise = new Promise<void>((res, rej) => {
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resolve = res;
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reject = rej;
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});
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// Waiters attach their own handlers; this swallows the "unhandled
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// rejection" a gate rejected with nobody waiting would otherwise raise.
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promise.catch(() => {});
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loadGate.current = { promise, resolve, reject };
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}
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/** Wait until the browser pipeline is ready (or its load failed/cancelled). */
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function browserModelReady(): Promise<void> {
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return loadGate.current?.promise ?? Promise.resolve();
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}
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function takeLiveRequest(requestId: string | undefined) {
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if (requestId === undefined) return undefined;
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const pending = pendingLive.current.get(requestId);
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@@ -197,7 +245,10 @@ export function App() {
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// Surface the backend the worker actually selected (D-004) and
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// refresh the downloaded badges now that weights are cached.
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setActiveDevice(message.device);
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setActiveThreads(message.threads ?? null);
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refreshDownloaded();
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// Release any transcribe posts waiting on this load (D-025).
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loadGate.current?.resolve();
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}
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break;
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case "partial":
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@@ -235,6 +286,9 @@ export function App() {
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} else if (message.requestId === undefined) {
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// Load-stage failures and legacy id-less passes. Engine-routed
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// file passes carry an id and surface through the engine promise.
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if (message.stage === "load") {
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loadGate.current?.reject(new Error(message.message));
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}
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setError(message.message);
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setTranscribeProgress(null);
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setBusy(false);
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@@ -242,6 +296,42 @@ export function App() {
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}
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break;
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}
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case "load-restart": {
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// The accelerator attempt failed after it had already initialized
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// onnxruntime's WASM runtime single-threaded (D-025). This worker
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// can never run multithreaded WASM again, so: remember the outcome
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// for this session, replace the worker, and reload with the
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// explicit fallback device. The load gate stays pending — the fresh
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// worker's "ready" releases the waiting transcribe posts, which
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// then flow to the new worker.
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deviceOverrides.current.set(
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overrideKey(message.modelId, message.preference),
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message.device,
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);
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// Defensive: the gate means nothing should be in flight, but never
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// leave a promise awaiting a worker we are about to terminate.
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const restart = new Error(
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"Inference restarted to use all CPU cores — this pass was skipped.",
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);
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browserEngineRef.current?.failAll(restart);
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for (const pendingPass of pendingLive.current.values()) {
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pendingPass.reject(restart);
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}
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pendingLive.current.clear();
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workerRef.current?.terminate();
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workerRef.current = null;
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browserEngineRef.current = null;
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setLoadProgress(initialLoadProgress);
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setActiveDevice(null);
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setActiveThreads(null);
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const fresh = ensureWorker();
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postToWorker(fresh, {
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type: "load",
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modelId: message.modelId,
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device: message.device,
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});
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break;
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}
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}
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});
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worker.addEventListener("error", (event) => {
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@@ -251,6 +341,7 @@ export function App() {
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// Unblock any live passes so a live session can drain and stop.
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for (const pending of pendingLive.current.values()) pending.reject(failure);
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pendingLive.current.clear();
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loadGate.current?.reject(failure);
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setError(failure.message);
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setBusy(false);
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});
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@@ -275,7 +366,12 @@ export function App() {
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setLoadProgress(initialLoadProgress);
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setLoadStarted(true);
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setError(null);
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postToWorker(worker, { type: "load", modelId: nextModelId, device: preference });
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newLoadGate();
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postToWorker(worker, {
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type: "load",
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modelId: nextModelId,
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device: effectiveDevice(nextModelId, preference),
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});
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return worker;
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}
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@@ -283,6 +379,7 @@ export function App() {
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if (busy || liveStatus !== "idle" || nextModelId === modelId) return;
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setModelId(nextModelId);
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setActiveDevice(null);
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setActiveThreads(null);
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setPartialText("");
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setTranscribeProgress(null);
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setResult(null);
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@@ -292,15 +389,18 @@ export function App() {
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// reports fresh progress for this model.
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setLoadStarted(false);
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setLoadProgress(initialLoadProgress);
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loadGate.current = null;
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}
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function handleDevicePreference(preference: DevicePreference) {
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if (busy || liveStatus !== "idle" || preference === devicePreference) return;
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setDevicePreference(preference);
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setActiveDevice(null);
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setActiveThreads(null);
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// No eager reload (D-020) — the next load picks up the new preference.
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setLoadStarted(false);
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setLoadProgress(initialLoadProgress);
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loadGate.current = null;
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}
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/** Explicit model download (D-020) — pre-caches weights for offline use. */
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@@ -334,9 +434,13 @@ export function App() {
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workerRef.current = null;
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// The worker (and any pipeline / partial download) is gone — reset the
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// load state so the next transcription reloads from a clean slate.
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// Rejecting the gate unblocks a transcribe post still waiting on it.
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loadGate.current?.reject(cancelled);
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loadGate.current = null;
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setLoadStarted(false);
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setLoadProgress(initialLoadProgress);
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setActiveDevice(null);
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setActiveThreads(null);
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}
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// The file flow never has live passes pending, but if anything is in the
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// map (defensive), unblock it so nothing awaits a dead worker forever.
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@@ -368,13 +472,15 @@ export function App() {
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setResult(null);
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setFileName(file.name);
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let engine: Engine;
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let engine: Engine | null = null;
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if (useServer) {
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engine = serverEngineRef.current ??= new ServerEngine();
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} else {
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// Kick off the (idempotent) model load immediately so the download runs
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// while we decode the audio locally. Server runs skip this — they don't
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// need the browser pipeline.
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// need the browser pipeline. The engine itself is resolved after the
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// load gate below: a load-restart (D-025) may replace the worker (and
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// its BrowserEngine) while the audio decodes.
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ensureWorker();
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if (!loadStarted) {
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startLoad(modelId, devicePreference);
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@@ -382,10 +488,9 @@ export function App() {
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postToWorker(workerRef.current!, {
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type: "load",
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modelId,
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device: devicePreference,
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device: effectiveDevice(modelId, devicePreference),
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});
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}
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engine = browserEngineRef.current!;
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}
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const multilingual = getModel(modelId)?.multilingual ?? false;
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@@ -411,6 +516,24 @@ export function App() {
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}
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if (fileRun.current !== run) return; // cancelled while decoding (D-018)
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if (engine === null) {
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// Browser run: wait for the pipeline before posting the pass, so the
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// audio never sits queued in a worker a load-restart may terminate
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// (D-025). The worker serialized the pass on the load anyway, so this
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// changes nothing about when inference actually starts.
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try {
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await browserModelReady();
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} catch (loadError) {
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if (fileRun.current !== run) return; // cancelled while loading
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setError(loadError instanceof Error ? loadError.message : String(loadError));
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setBusy(false);
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setRunEngine(null);
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return;
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}
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if (fileRun.current !== run) return;
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engine = browserEngineRef.current!;
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}
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// Server runs cancel by aborting the fetch (D-018 amendment); browser
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// runs cancel by terminating the worker, which rejects the promise via
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// BrowserEngine.failAll.
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@@ -457,11 +580,17 @@ export function App() {
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// -------------------------------------------------------------------------
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/** One inference pass over a live segment, correlated via requestId. */
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function transcribeLiveSegment(
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worker: Worker,
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async function transcribeLiveSegment(
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audio: Float32Array,
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options: { language?: string; task?: WhisperTask },
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): Promise<LiveTranscribeResult> {
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// Wait for the pipeline before posting: a load-restart (D-025) may swap
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// the worker while the model loads, and a pass queued in the old worker
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// would die with it (its audio buffer is transferred, so it cannot be
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// re-posted). The worker is re-read after the wait for the same reason.
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await browserModelReady();
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const worker = workerRef.current;
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if (!worker) throw new Error("The inference worker is not running.");
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const requestId = `live-${++nextLiveRequest.current}`;
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return new Promise((resolve, reject) => {
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pendingLive.current.set(requestId, { resolve, reject });
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@@ -561,17 +690,21 @@ export function App() {
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}
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// Idempotent model load, like the file flow — a pending download runs
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// while the mic opens; segment passes queue in the worker until ready.
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// while the mic opens; segment passes wait on the load gate until ready.
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const worker = ensureWorker();
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if (!loadStarted) {
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startLoad(modelId, devicePreference);
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} else {
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postToWorker(worker, { type: "load", modelId, device: devicePreference });
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postToWorker(worker, {
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type: "load",
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modelId,
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device: effectiveDevice(modelId, devicePreference),
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});
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}
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const transcriber = new LiveTranscriber({
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...LIVE_TUNING,
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transcribe: (audio) => transcribeLiveSegment(worker, audio, options),
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transcribe: (audio) => transcribeLiveSegment(audio, options),
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onUpdate: (update) => {
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setLiveCommitted(update.committedText);
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setLiveTentative(update.tentativeText);
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@@ -639,6 +772,7 @@ export function App() {
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if (!allowed.includes(modelId) && !busy && liveStatus === "idle") {
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setModelId("onnx-community/whisper-large-v3-turbo");
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setActiveDevice(null);
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setActiveThreads(null);
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setPartialText("");
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setTranscribeProgress(null);
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setResult(null);
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@@ -713,6 +847,18 @@ export function App() {
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disabled={busy}
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/>
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{/* Live on the WASM backend cannot keep up with real time for the big
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models — every pass pads to a full 30 s Whisper window (D-024), so
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tentative text lags and the stop drain grows. Say so instead of
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looking frozen. */}
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{liveActive && activeDevice === "wasm" && (model?.encoderParamsM ?? 0) >= 300 && (
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<p className="live-hint" role="status">
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{model?.displayName} runs slower than real time on the WASM backend, so
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live text will lag behind speech. A smaller model (Tiny, Base or Small)
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keeps up better on this device.
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</p>
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)}
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{fileName && (
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<p className="file-name">
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File: <strong>{fileName}</strong>
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@@ -797,7 +943,11 @@ export function App() {
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: activeDevice === "webnn"
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? "WebNN (on-device)"
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: activeDevice === "wasm"
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? "WASM (on-device)"
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? `WASM (on-device${
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activeThreads !== null
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? `, ${activeThreads} thread${activeThreads === 1 ? "" : "s"}`
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: ""
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})`
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: "on-device — backend selected on first load"}
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</p>
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</footer>
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@@ -18,6 +18,7 @@ import {
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import { resolveDefaultDtype } from "../lib/models";
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import {
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deviceAttempts,
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dtypeRequiresF16,
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isUiToWorkerMessage,
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TranscribeProgressTracker,
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type DeviceCapabilities,
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@@ -54,13 +55,27 @@ if (env.backends.onnx.wasm) {
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* therefore may run single-threaded — correct, just slower; the next worker
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* respawn (cancel does one, D-018) picks the full count up again.
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*/
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function desiredWasmThreads(): number {
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return globalThis.crossOriginIsolated
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? Math.max(1, Math.min((navigator.hardwareConcurrency || 4) - 1, 12))
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: 1;
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}
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function configureWasmThreads(device: InferenceDevice): void {
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const wasm = env.backends.onnx.wasm;
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if (!wasm) return;
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wasm.numThreads =
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device === "wasm" && globalThis.crossOriginIsolated
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? Math.max(1, Math.min((navigator.hardwareConcurrency || 4) - 1, 12))
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: 1;
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wasm.numThreads = device === "wasm" ? desiredWasmThreads() : 1;
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}
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/**
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* Thrown to abort a load whose WASM fallback would be stuck single-threaded
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* (D-025). The worker has already posted `load-restart`; the UI terminates
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* this worker and retries in a fresh one, so nothing is reported as an error.
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*/
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class RestartRequested extends Error {
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constructor() {
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super("load aborted pending worker restart (D-025)");
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}
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}
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// `lib: ["DOM"]` types `self` as Window; give it the worker-scope shape we use.
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@@ -117,8 +132,22 @@ function forwardProgress(info: ProgressInfo): void {
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// fallback policy live in the pure `deviceAttempts` (protocol.ts, unit-tested).
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// ---------------------------------------------------------------------------
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interface GpuAdapterLike {
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features?: { has(name: string): boolean };
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/** Pre-2024 spec location of the software-adapter flag. */
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isFallbackAdapter?: boolean;
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/** Current spec location (GPUAdapterInfo). */
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info?: { isFallbackAdapter?: boolean };
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}
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/** True for software adapters (SwiftShader, llvmpipe, WARP) — GPU-shaped but
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* slower than multithreaded WASM, so never worth an attempt (D-025). */
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function isSoftwareAdapter(adapter: GpuAdapterLike): boolean {
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return Boolean(adapter.isFallbackAdapter ?? adapter.info?.isFallbackAdapter);
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}
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interface NavigatorWithHardware {
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gpu?: { requestAdapter(): Promise<unknown | null> };
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gpu?: { requestAdapter(): Promise<GpuAdapterLike | null> };
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ml?: unknown;
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}
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@@ -134,9 +163,30 @@ async function probeCapabilities(
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// Probing threw — treat WebNN as unavailable.
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}
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}
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if (preference === "auto" || preference === "webgpu") {
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if (preference === "auto" && /Firefox\//.test(navigator.userAgent)) {
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// Firefox creates ort-web WebGPU sessions fine but runs them far slower
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// than this machine's multithreaded WASM (field-verified 2026-07-17,
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// D-026) — and a *successful* slow session is invisible to the
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// failure-driven fallback chain. Never auto-pick WebGPU on Firefox; an
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// explicit selection is honored (the retest hatch for future ort/Firefox).
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console.info(
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"[whisper] Firefox: skipping WebGPU for \"auto\" — onnxruntime-web's WebGPU backend " +
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"runs much slower than multithreaded WASM on Firefox (D-026). " +
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"Select WebGPU explicitly to retest.",
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);
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} else if (preference === "auto" || preference === "webgpu") {
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try {
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capabilities.webgpu = Boolean(await hardware.gpu?.requestAdapter());
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const adapter = (await hardware.gpu?.requestAdapter()) ?? null;
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if (adapter && isSoftwareAdapter(adapter)) {
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// A fallback (software-rendered) adapter would "succeed" and then run
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// far slower than multithreaded WASM — never attempt it (D-025).
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console.info("[whisper] WebGPU adapter is software-rendered — skipping WebGPU.");
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} else {
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capabilities.webgpu = adapter !== null;
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// fp16 weights need the "shader-f16" feature (D-025); Firefox ships
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// WebGPU without it, so createPipeline gates on this.
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capabilities.webgpuF16 = Boolean(adapter?.features?.has("shader-f16"));
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}
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} catch {
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// Probing threw — treat WebGPU as unavailable.
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}
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@@ -167,17 +217,42 @@ function loadKey(message: LoadMessage): string {
|
||||
async function createPipeline(
|
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message: LoadMessage,
|
||||
): Promise<AutomaticSpeechRecognitionPipeline> {
|
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const capabilities = await probeCapabilities(message.device);
|
||||
// WebGPU without "shader-f16" (Firefox) cannot run fp16 weights — skip the
|
||||
// doomed attempt instead of failing into a degraded-thread fallback (D-025).
|
||||
if (capabilities.webgpu && !capabilities.webgpuF16) {
|
||||
const webgpuDtype =
|
||||
message.dtype ?? resolveDefaultDtype(message.modelId, "webgpu");
|
||||
if (dtypeRequiresF16(webgpuDtype)) {
|
||||
capabilities.webgpu = false;
|
||||
console.info(
|
||||
"[whisper] WebGPU adapter lacks shader-f16 but the model dtype needs fp16 — skipping WebGPU.",
|
||||
);
|
||||
}
|
||||
}
|
||||
// Ordered devices to try (D-004/D-017): the first is the selected device;
|
||||
// if pipeline creation throws there (driver quirks, unsupported ops,
|
||||
// out-of-memory), the next one is tried automatically. For "auto" the chain
|
||||
// is WebNN → WebGPU → WASM (filtered by the probe); WASM always terminates it.
|
||||
const attempts: InferenceDevice[] = deviceAttempts(
|
||||
message.device,
|
||||
await probeCapabilities(message.device),
|
||||
);
|
||||
const attempts: InferenceDevice[] = deviceAttempts(message.device, capabilities);
|
||||
|
||||
let lastError: unknown;
|
||||
let acceleratorAttempted = false;
|
||||
for (const device of attempts) {
|
||||
// A failed WebGPU/WebNN attempt has already initialized onnxruntime's
|
||||
// WASM runtime single-threaded, and the thread pool is fixed at first
|
||||
// init (D-023) — a WASM session created now would run on one thread for
|
||||
// this worker's whole life (measured 5.5× slower). When multithreading is
|
||||
// actually available, hand the fallback to a fresh worker instead (D-025).
|
||||
if (device === "wasm" && acceleratorAttempted && desiredWasmThreads() > 1) {
|
||||
post({
|
||||
type: "load-restart",
|
||||
modelId: message.modelId,
|
||||
preference: message.device,
|
||||
device: "wasm",
|
||||
});
|
||||
throw new RestartRequested();
|
||||
}
|
||||
configureWasmThreads(device);
|
||||
const dtype = message.dtype ?? resolveDefaultDtype(message.modelId, device);
|
||||
try {
|
||||
@@ -194,10 +269,18 @@ async function createPipeline(
|
||||
}),
|
||||
progress_callback: forwardProgress,
|
||||
});
|
||||
post({ type: "load-progress", status: "ready", device });
|
||||
// What ort actually ended up with (it clamps to 1 without isolation) —
|
||||
// surfaced to the UI so degraded threading is visible in the field.
|
||||
const threads = env.backends.onnx.wasm?.numThreads ?? 1;
|
||||
console.info(`[whisper] pipeline ready: device=${device} wasmThreads=${threads}`);
|
||||
post({ type: "load-progress", status: "ready", device, threads });
|
||||
return asr;
|
||||
} catch (error) {
|
||||
lastError = error;
|
||||
if (device !== "wasm") acceleratorAttempted = true;
|
||||
console.warn(
|
||||
`[whisper] pipeline creation failed on ${device}: ${errorMessage(error)}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
throw lastError;
|
||||
@@ -350,11 +433,15 @@ scope.addEventListener("message", (event) => {
|
||||
switch (data.type) {
|
||||
case "load":
|
||||
load(data).catch((error: unknown) => {
|
||||
// A restart-aborted load is not an error — the UI already got the
|
||||
// load-restart message and is respawning this worker (D-025).
|
||||
if (error instanceof RestartRequested) return;
|
||||
post({ type: "error", stage: "load", message: errorMessage(error) });
|
||||
});
|
||||
break;
|
||||
case "transcribe":
|
||||
transcribe(data).catch((error: unknown) => {
|
||||
if (error instanceof RestartRequested) return;
|
||||
post({
|
||||
type: "error",
|
||||
stage: "transcribe",
|
||||
|
||||
+60
-3
@@ -106,7 +106,18 @@ export type LoadProgressMessage =
|
||||
progress: number;
|
||||
}
|
||||
| { type: "load-progress"; status: "done"; file: string }
|
||||
| { type: "load-progress"; status: "ready"; device: InferenceDevice };
|
||||
| {
|
||||
type: "load-progress";
|
||||
status: "ready";
|
||||
device: InferenceDevice;
|
||||
/**
|
||||
* WASM thread count onnxruntime actually ended up with (D-025) — ort
|
||||
* clamps to 1 when cross-origin isolation is missing, so this is field
|
||||
* observability for "is multithreading really on?". Accelerator devices
|
||||
* report 1 (their WASM side must be single-threaded, D-023).
|
||||
*/
|
||||
threads?: number;
|
||||
};
|
||||
|
||||
/** Incremental transcript fragment — append to the text streamed so far. */
|
||||
export interface PartialMessage {
|
||||
@@ -155,12 +166,32 @@ export interface ErrorMessage {
|
||||
requestId?: string;
|
||||
}
|
||||
|
||||
/**
|
||||
* The worker cannot finish this load usefully in-place and asks the UI to
|
||||
* respawn it (D-025). Posted when an accelerator attempt already initialized
|
||||
* onnxruntime's WASM runtime — whose thread pool is fixed at first init —
|
||||
* single-threaded, so the WASM fallback in *this* worker would run on one
|
||||
* thread for the worker's whole life. The UI terminates the worker, spawns a
|
||||
* fresh one, and re-issues the load with the explicit `device`, remembering
|
||||
* `modelId`+`preference` so later loads skip the doomed attempt entirely.
|
||||
*/
|
||||
export interface LoadRestartMessage {
|
||||
type: "load-restart";
|
||||
/** Echo of the aborted load's model id. */
|
||||
modelId: string;
|
||||
/** Echo of the aborted load's device preference. */
|
||||
preference: DevicePreference;
|
||||
/** Explicit device the fresh worker should load with. */
|
||||
device: InferenceDevice;
|
||||
}
|
||||
|
||||
export type WorkerToUiMessage =
|
||||
| LoadProgressMessage
|
||||
| PartialMessage
|
||||
| TranscribeProgressMessage
|
||||
| ResultMessage
|
||||
| ErrorMessage;
|
||||
| ErrorMessage
|
||||
| LoadRestartMessage;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Device selection policy (D-004, D-017) — pure so it is unit-testable; the
|
||||
@@ -173,6 +204,23 @@ export interface DeviceCapabilities {
|
||||
webnn: boolean;
|
||||
/** `navigator.gpu.requestAdapter()` returned an adapter (WebGPU). */
|
||||
webgpu: boolean;
|
||||
/**
|
||||
* The WebGPU adapter supports the "shader-f16" feature. Firefox ships
|
||||
* WebGPU without it, so fp16 weights cannot run there (D-025); the worker
|
||||
* skips the WebGPU attempt when the resolved dtype needs fp16 and this is
|
||||
* false. Optional so `deviceAttempts` callers that don't probe it (tests)
|
||||
* stay valid.
|
||||
*/
|
||||
webgpuF16?: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether a dtype spec involves fp16 weights anywhere — such a model cannot
|
||||
* run on a WebGPU adapter without the "shader-f16" feature (D-025).
|
||||
*/
|
||||
export function dtypeRequiresF16(dtype: DtypeSpec): boolean {
|
||||
if (typeof dtype === "string") return dtype === "fp16";
|
||||
return dtype.encoder_model === "fp16" || dtype.decoder_model_merged === "fp16";
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -284,7 +332,10 @@ export function isWorkerToUiMessage(value: unknown): value is WorkerToUiMessage
|
||||
typeof value.progress === "number"
|
||||
);
|
||||
case "ready":
|
||||
return isInferenceDevice(value.device);
|
||||
return (
|
||||
isInferenceDevice(value.device) &&
|
||||
(value.threads === undefined || typeof value.threads === "number")
|
||||
);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
@@ -308,6 +359,12 @@ export function isWorkerToUiMessage(value: unknown): value is WorkerToUiMessage
|
||||
(value.stage === "load" || value.stage === "transcribe") &&
|
||||
isOptionalString(value.requestId)
|
||||
);
|
||||
case "load-restart":
|
||||
return (
|
||||
typeof value.modelId === "string" &&
|
||||
isDevicePreference(value.preference) &&
|
||||
isInferenceDevice(value.device)
|
||||
);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user