feat(mockups): slot 13 curtain call; allow three.js in 13

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Lucas WintherandClaude Opus 5.5 committed 2026-10-30 00:15:33 +01:00
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- *(Claude's proposal)* The 2D sea chart is now 12 Vellum atlas with threads. Next open questions are
the look of the whole and how the frieze/3D layers attach to this chart.
### 13. A short mockup of the transition
*(Claude's question)* The look of the whole: 1 vellum throughout, 2 two worlds (vellum chart and 3D,
terracotta frieze only at transitions; Claude's recommendation), 3 frieze-led. Offered a short
mockup of the transition.
> "Short mockup please :)"
- The user did not pick 1/2/3 yet, so mockup **13 Curtain call** shows the transition sequence with
the look as a toggle (1/2/3), defaulting to 2.
- Sequence: frieze (2D) → morphs into the 3D sea → ship reaches Cyclops' Island → back to the frieze
→ into the cave. The vellum chart (12) appears as the map on the captain's table at sea.
- three.js is allowed in 13 (it is already a dependency; it reuses 07's sea).
## Open questions (in priority order)
1. ~~Which sea-chart approach (08–11) reads best, or which mix?~~ 11's navigation + 10's style (§9).