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https://github.com/ranaldsgift/KefinTweaks.git
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Slight tweak for the snowflakes overlay
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commit
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1 file changed
+11
-4
+11
-4
@@ -48,16 +48,22 @@ function addSnowverlay() {
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size: Math.random() * (SNOWFLAKE_SIZE.max - SNOWFLAKE_SIZE.min) + SNOWFLAKE_SIZE.min,
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speed: Math.random() * (SNOWFLAKE_SPEED.max - SNOWFLAKE_SPEED.min) + SNOWFLAKE_SPEED.min,
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opacity: isAnimated ? null : Math.random() * 0.5 + 0.2,
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sway: Math.random() * 2 * Math.PI
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drift: Math.random() * 0.4 - 0.2, // Random horizontal drift (wind)
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rotation: Math.random() * 360,
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rotationSpeed: Math.random() * 2 - 1 // Degrees per frame
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});
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// Draw single snowflake
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const drawSnowflake = (flake) => {
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ctx.save();
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ctx.translate(flake.x, flake.y);
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ctx.rotate((flake.rotation * Math.PI) / 180);
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ctx.font = `${flake.size}px sans-serif`;
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ctx.fillStyle = `rgba(255, 255, 255, ${flake.opacity ?? (1 - flake.y / canvas.height)})`;
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ctx.textAlign = 'center';
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ctx.textBaseline = 'middle';
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ctx.fillText('❄', flake.x, flake.y);
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ctx.fillText('❄', 0, 0);
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ctx.restore();
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};
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// Animation control
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@@ -85,7 +91,8 @@ function addSnowverlay() {
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snowflakes.forEach(flake => {
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flake.y += flake.speed;
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flake.x += Math.sin(flake.sway += 0.01) * flake.speed;
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flake.x += flake.drift;
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flake.rotation += flake.rotationSpeed;
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if (flake.y > canvas.height) {
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flake.y = -10;
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