Audit pass: - Frame rule counts frames since the last move, so every step lasts exactly movesEvery(score) frames, also right after a speed-up - clampTime + MAX_GAP_MS: a hidden tab no longer replays the whole gap - Pong Restart keeps held keys - Fact corrections (mulberry32 output coverage, Haskell IO, uniform) - New fixture cases from a mutation analysis Extensions (all three tracks, shared fixtures, course text): - Turn queue (Exercise 10.6), persisted high score (10.7), replay viewer (10.8), play() end-to-end helper (9.5) - Optional State (4.7) and optional Module 7b, stack-safe IO - Module 12, property-based testing with generators, shrinking, invariants and a model-based oracle - Module 13, Conway's Life with a Click event - JS type checking via jsconfig, JSDoc and types.d.ts - Maintainer tools: scripts/mutate.mjs, scripts/typecheck-js.sh, Playwright end-to-end suite (e2e/, scripts/e2e.sh) Docs: docs/contract.md is the canonical contract; specs and build log under docs/superpowers. Verified: JS 728, Scala 689, F# 691 unit tests; stubs and progression M01-M13 and M07b; 176 end-to-end tests on Chromium and WebKit. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
111 lines
4.1 KiB
FSharp
111 lines
4.1 KiB
FSharp
/// m08 stream: an event stream is a pure automaton (a Mealy machine).
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/// There is no hidden state: whatever a stream "remembers" lives in the next stream it returns.
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module Snake.Stream
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/// Something that happens to the program: time passing (ms since start) or a key going down or up, and from
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/// Module 13 a mouse click at `(x, y)` in canvas pixels. Every stream ignores the kinds of event it does not use.
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type Event =
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| Time of int64
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| KeyDown of string
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| KeyUp of string
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| Click of int * int
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type Stream<'a> = Stream of (Event -> 'a list * Stream<'a>)
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let step (e: Event) (Stream f: Stream<'a>) : 'a list * Stream<'a> = f e
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// Sources remember nothing, so the next stream is the same source again.
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let keyDowns: Stream<string> =
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let rec source () =
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Stream(fun e ->
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match e with
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| KeyDown key -> [ key ], source ()
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| _ -> [], source ())
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source ()
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let keyUps: Stream<string> =
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let rec source () =
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Stream(fun e ->
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match e with
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| KeyUp key -> [ key ], source ()
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| _ -> [], source ())
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source ()
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// (m13, given in src/) The position of every Click event, in canvas pixels. Like the key sources it remembers nothing.
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let clicks: Stream<int * int> =
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let rec source () =
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Stream(fun e ->
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match e with
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| Click(x, y) -> [ (x, y) ], source ()
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| _ -> [], source ())
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source ()
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// `last` is the time of the previous Time event. Multiples of ms in (last, t] fire, ascending.
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let rec private intervalFrom (ms: int64) (last: int64) : Stream<int64> =
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Stream(fun e ->
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match e with
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| Time t -> [ for k in last / ms + 1L .. t / ms -> k * ms ], intervalFrom ms t
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| _ -> [], intervalFrom ms last)
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let interval (ms: int64) : Stream<int64> = intervalFrom ms 0L
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// Each combinator steps the stream and wraps the *next* stream in the same combinator.
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let rec map (f: 'a -> 'b) (s: Stream<'a>) : Stream<'b> =
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Stream(fun e ->
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let out, next = step e s
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List.map f out, map f next)
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let rec filter (p: 'a -> bool) (s: Stream<'a>) : Stream<'a> =
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Stream(fun e ->
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let out, next = step e s
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List.filter p out, filter p next)
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let rec choose (f: 'a -> 'b option) (s: Stream<'a>) : Stream<'b> =
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Stream(fun e ->
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let out, next = step e s
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List.choose f out, choose f next)
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let rec merge (a: Stream<'a>) (b: Stream<'a>) : Stream<'a> =
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Stream(fun e ->
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let outA, nextA = step e a
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let outB, nextB = step e b
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outA @ outB, merge nextA nextB)
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// The accumulator travels in the argument of the next scan, not in a variable.
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// List.scan keeps z as its first element; drop it, we only emit new accumulators.
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let rec scan (f: 'b -> 'a -> 'b) (z: 'b) (s: Stream<'a>) : Stream<'b> =
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Stream(fun e ->
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let out, next = step e s
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let accs = List.tail (List.scan f z out)
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accs, scan f (List.fold f z out) next)
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// Only the first step is special; afterwards we are just `next`.
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let startWith (v: 'a) (s: Stream<'a>) : Stream<'a> =
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Stream(fun e ->
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let out, next = step e s
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v :: out, next)
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// (m10) `last` is the previous real time, `clock` the time the inner stream has been told. A long silence
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// (a background tab) moves `clock` by at most `maxGap`, so the inner stream never has to catch up on minutes of beats.
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let rec private clampFrom (maxGap: int64) (last: int64) (clock: int64) (s: Stream<'a>) : Stream<'a> =
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Stream(fun e ->
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match e with
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| Time t ->
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let now = clock + min (max (t - last) 0L) maxGap
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let out, next = step (Time now) s
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out, clampFrom maxGap t now next
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| KeyDown _
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| KeyUp _
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| Click _ ->
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let out, next = step e s
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out, clampFrom maxGap last clock next)
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let clampTime (maxGap: int64) (s: Stream<'a>) : Stream<'a> = clampFrom maxGap 0L 0L s
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// mapFold threads the stream through the events like fold, and keeps each step's outputs.
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let run (events: Event list) (s: Stream<'a>) : 'a list =
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List.mapFold (fun stream e -> step e stream) s events |> fst |> List.concat
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